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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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state.cpp
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2017-09-14
SCI32: Fix Phant2 "auto-save"
Colin Snover
2017-05-06
SCI32: Add missing ifdef for EngineState::_eventCounter
Colin Snover
2017-05-06
SCI32: Detect and handle tight loops around kGetEvent
Colin Snover
2017-04-22
SCI: Clean up unnecessary delayed restore flags
Colin Snover
2017-04-21
SCI: Improve audio volume & settings sync code
Colin Snover
2017-03-30
SCI: Stop getCurrentCallOrigin from mutating stack frames
Colin Snover
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-29
SCI: Add prefix to global variable constants
Colin Snover
2016-09-29
SCI: Replace magic numbers for globals with named constants
Colin Snover
2016-09-29
SCI: Generalize code for getting information on the current call
Colin Snover
2016-08-19
SCI: Remove references to SCI32 features from SCI16 video player
Colin Snover
2016-07-06
SCI32: Add SaveFileRewriteStream for read/write access to files
Willem Jan Palenstijn
2016-03-02
SCI32: Don't do a syncWithScripts on restore from launcher
Martin Kiewitz
2016-01-07
SCI: Remove unused member property _palCycleToColor
Colin Snover
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2014-12-27
SCI: Fix warning
Willem Jan Palenstijn
2014-11-04
SCI: fix Japanese Space Quest 4 (intro + buttons)
Martin Kiewitz
2014-11-02
SCI: add support for \n and \r in Japanese text
Martin Kiewitz
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-29
SCI: fix typo in getSciLanguageString CID 1003556
Martin Kiewitz
2012-07-05
SCI: Some updates to SCI32 kernel graphics functions
Filippos Karapetis
2012-06-23
SCI: Implement kPlayVMD subop 23 (set palette range)
Filippos Karapetis
2012-06-13
SCI: Implement the file operations needed for the save dialog in Phantasmagoria
Filippos Karapetis
2011-11-05
SCI: Made more fields of the Script class private. Some cleanup.
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-03
SCI: Switch some char* to Common::String&
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-28
SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)
md5
2010-12-26
SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which w...
Filippos Karapetis
2010-12-22
SCI: VMD video related changes
Filippos Karapetis
2010-11-17
SCI: Added some SCI3 selector related information
Filippos Karapetis
2010-08-31
SCI: adding workaround for platform-specific
Martin Kiewitz
2010-08-29
SCI: adding virtual lists for qfg-import rooms
Martin Kiewitz
2010-08-23
SCI: storing game super class address now inside SciEngine
Martin Kiewitz
2010-07-19
SCI: fix regression of r51027
Martin Kiewitz
2010-07-19
SCI: implement foreign vocabulary support
Martin Kiewitz
2010-07-12
SCI: changing how savegame ids are handled internally. Using range 0-999 so t...
Martin Kiewitz
2010-07-10
SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ...
Martin Kiewitz
2010-06-30
SCI: Removed the FreeSCI music code
Filippos Karapetis
2010-06-29
SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...
Filippos Karapetis
2010-06-27
SCI: Removed the hack for loading games from the launcher from run_vm(). This...
Filippos Karapetis
2010-06-23
Moved the SelectorCache struct inside selector.h, where it belongs, and fixed...
Filippos Karapetis
2010-06-17
Strict mode: Changed several warnings due to logic bugs into errors. If an er...
Filippos Karapetis
2010-06-17
SCI: Moved the event code a little bit around.
Max Horn
2010-06-15
Properly reconstruct the running stack when restoring (a regression from comm...
Filippos Karapetis
2010-06-10
Don't attempt to modify the printLang selector if it doesn't exist
Filippos Karapetis
2010-06-10
camelCase changes
Filippos Karapetis
2010-06-10
Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...
Filippos Karapetis
2010-06-10
Use the SELECTOR() macro for readability
Filippos Karapetis
2010-06-10
Removed the pointer to the game object from the EngineState class
Filippos Karapetis
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