Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-15 | SCI: Ignore an invalid export in a script in the demo of RAMA | Filippos Karapetis | |
2011-11-29 | SCI: Fix restarting SCI engine with different SCI version | Willem Jan Palenstijn | |
2011-11-28 | SCI: Added handling of invalid jump offsets (e.g. QFG2, script 260) | Filippos Karapetis | |
2011-11-05 | SCI: Made more fields of the Script class private. Some cleanup. | Filippos Karapetis | |
2011-10-16 | SCI: Script 64036 in Torin's passage contains an invalid export | Filippos Karapetis | |
2011-09-22 | SCI: Fixed compilation with VM_DEBUG_SEND defined | Filippos Karapetis | |
2011-06-25 | SCI: Fix incorrect usage of sizeof | Willem Jan Palenstijn | |
Thanks to salty-horse for the reports. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-11 | SCI: Changed order of script and room in error messages | md5 | |
This matches the order in which workarounds are stored in workarounds.cpp | |||
2011-05-27 | Revert "SCI: Don't attempt to modify null/disposed objects." | Lars Skovlund | |
This fix for bug #3303802 is a potential cause of unreproducible bugs in all SCI games that taint savegames. This reverts commit 48140a012d69d76de5ae80de7ca926e71c39cd03. | |||
2011-05-27 | SCI: Don't attempt to modify null/disposed objects. | md5 | |
These cases occur usually because of script bugs. Fixes script bug #3303802 - "SCI: PQ1VGA - Crash at the jail" | |||
2011-05-13 | SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is defined | md5 | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-28 | SCI: Fix Compilation with --enable-release set. | D G Turner | |
2011-03-28 | SCI: Renamed restAdjust to r_rest (like r_acc and r_prev) | md5 | |
2011-03-27 | SCI: Moved some debug functions from vm.cpp to scriptdebug.cpp | md5 | |
2011-03-26 | SCI: Removed the READ_VAR and WRITE_VAR wrappers | md5 | |
2011-03-26 | SCI: Refactored and cleaned up the VM call stack handling code | md5 | |
- Removed the CallsStruct intermediate stack. Calls are inserted directly in the execution stack - Added a constructor for the ExecStack struct and removed add_exec_stack_varselector() and add_exec_stack_entry() | |||
2011-03-25 | SCI: Reordered some functions | md5 | |
2011-03-25 | SCI: Cleaned up the BreakpointType enum and documented the bpe command | md5 | |
2011-03-25 | SCI: Cleaned up send_selector() | md5 | |
- Placed all of the associated debug code in a separate function - Unified debug output | |||
2011-03-04 | SCI: Improved debug output of validate_property() | md5 | |
2011-02-28 | SCI: Fix crash with hunk refs in logkernel output | Willem Jan Palenstijn | |
2011-02-22 | SCI: Added code to aid in detecting infinite loops in scripts | md5 | |
When the ABORT_ON_INFINITE_LOOP define is defined in vm.cpp, the VM will now abort in cases where a conditional statement is followed by an unconditional jump (which will most likely lead to an infinite loop). Aids in detecting infinite loop bugs such as #3040722. | |||
2011-02-21 | SCI: Fixed script bug #3040722 in QFG3 | md5 | |
2011-02-21 | SCI: Added a custom modulo reg_t operator | md5 | |
This version only handles signed integers. The modulo operator was changed in SCI0 late (Iceman, and perhaps all SCI0 0.000.685 and later) so that it handles negative numbers as well. We need to see if there really is a need to keep two different modulo operators (which will only be necessary if any SCI0 game asks for the modulo of a negative number by mistake, or a number larger than 32767). Thus, error out in such a case for SCI0, so that this can be investigated properly | |||
2011-02-20 | SCI: Moved the gcCountdown() code inside the op_callk case, since that's the ↵ | md5 | |
only place where it's used | |||
2011-02-19 | SCI: Refactored the reg_t related operations and comparisons | md5 | |
This refactoring reduces a lot of code duplication, allows for better control, makes the code more readable and allows us to remove a lot of now unneeded workarounds | |||
2011-02-15 | SCI: Removed several redundant helper functions | md5 | |
Removed validate_arithmetic(), signed_validate_arithmetic(), validate_unsignedInteger() and validate_signedInteger() | |||
2011-01-15 | SCI: cleaned up checkSelectorBreakpoint() | Filippos Karapetis | |
svn-id: r55250 | |||
2011-01-07 | SCI: Moved the handling of the op_line debug opcode inside ↵ | Filippos Karapetis | |
readPMachineInstruction() The handling has been moved inside readPMachineInstruction(), instead of run_vm(), as a lot of parts of the code depend on this function handling all opcodes correctly (e.g. the script dissassembler, the features class, find_callk etc) svn-id: r55154 | |||
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis | |
svn-id: r55086 | |||
2010-12-22 | SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI. | Filippos Karapetis | |
- Obtain speech/subtitle options from the ScummVM GUI and set them in CD games. - Also, set simultaneous speech and subtitles in games that support them (currently SQ4 CD and Freddy Pharkas CD). There is no GUI option for setting simultaneous speech and subtitles in Freddy Pharkas CD, so this is the only current way of achieving this (unless the text speed slider inside the Freddy Pharkas options window is repurposed - but that will require extensive changes) svn-id: r55005 | |||
2010-11-21 | SCI: Removed incorrect pointer arithmetic support for SCI2 strings | Filippos Karapetis | |
There was never pointer arithmetic support in SCI2 and newer games svn-id: r54400 | |||
2010-11-19 | SCI: Only handle seg_type_string if ENABLE_SCI32 is defined | Lars Persson | |
svn-id: r54376 | |||
2010-11-19 | SCI3: Implement new opcode 0x4c. | Lars Skovlund | |
svn-id: r54370 | |||
2010-11-19 | SCI: Added pointer arithmetic support for SCI2 strings | Filippos Karapetis | |
svn-id: r54365 | |||
2010-11-19 | SCI: Moved the Object class in a separate file | Filippos Karapetis | |
svn-id: r54361 | |||
2010-11-18 | SCI3: Fix new opcode 0x4e | Lars Skovlund | |
svn-id: r54347 | |||
2010-11-18 | SCI3: Added another previously unused opcode (0x27 / 0x4e) | Filippos Karapetis | |
svn-id: r54341 | |||
2010-11-18 | SCI3: Add proper support for the calle instruction | Lars Skovlund | |
svn-id: r54327 | |||
2010-11-17 | SCI: Code formatting | Filippos Karapetis | |
svn-id: r54305 | |||
2010-11-17 | SCI3: Implement opcode to retrieve the info selector. | Lars Skovlund | |
svn-id: r54303 | |||
2010-11-17 | SCI3: relocate operand of the lofsa opcode | Lars Skovlund | |
svn-id: r54301 | |||
2010-11-17 | Adapt SCI property instructions (pToa etc.) to SCI3 | Lars Skovlund | |
svn-id: r54296 | |||
2010-11-17 | SCI: lofsa/lofss functionality for SCI3 | Filippos Karapetis | |
- Updated detectLofsType() for SCI3 - Cleaned up op_lofsa and op_lofss and updated them for SCI3 svn-id: r54293 | |||
2010-11-17 | SCI: Added some SCI3 selector related information | Filippos Karapetis | |
- Added a TODO for the usage of the -info- selector in kClone and kDisposeClone in SCI3 scripts, as it's no longer used in SCI3 - Added information about which of the selectors are missing in SCI3. There are some more which are missing, but aren't used in SCI2-SCI3 anyway - Some styling svn-id: r54291 | |||
2010-11-09 | SCI: Added comments for rev. 54150 and fixed a typo | Filippos Karapetis | |
svn-id: r54153 | |||
2010-11-09 | treat pushSelf opcode with low bit set as pushSelf (in fangames only, ↵ | Lars Skovlund | |
currently). Fixes bug #3038686. (SCI Fanmade - Circus Quest: Crash when starting). svn-id: r54150 |