Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-28 | SCI: Fix potential dangling pointer more robustly, | Willem Jan Palenstijn | |
by changing the executionStack implementation to a list. svn-id: r40971 | |||
2009-05-28 | SCI: Merged SfxPlayer/NewPlayer code into sfx/core.cpp | Max Horn | |
svn-id: r40965 | |||
2009-05-28 | SCI: Fix potential dangling pointer after reallocation | Willem Jan Palenstijn | |
svn-id: r40963 | |||
2009-05-21 | Removed the PREG, PSTK, IS_NULL_REG and REG_EQ defines | Filippos Karapetis | |
svn-id: r40767 | |||
2009-05-19 | SCI: Some debugger fixes and cleanup. | Walter van Niftrik | |
svn-id: r40732 | |||
2009-05-19 | SCI: Cleanup/paranoia checks | Max Horn | |
svn-id: r40711 | |||
2009-05-18 | SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting ↵ | Max Horn | |
code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...) svn-id: r40694 | |||
2009-05-18 | SCI: Replaced SegManager::getHeap() by Script::getHeap() | Max Horn | |
svn-id: r40683 | |||
2009-05-17 | SCI: LSL6 invalid selector workaround is now always active, not just at | Walter van Niftrik | |
startup. Added support for mirrored pic drawing. svn-id: r40648 | |||
2009-05-16 | SCI: Allow the VM to continue when the invalid selector access occurs at the ↵ | Walter van Niftrik | |
start of LSL6. svn-id: r40627 | |||
2009-05-15 | - Moved all the files out of /sci/scicore and into /sci | Filippos Karapetis | |
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608 | |||
2009-05-15 | SCI: Got rid of SEG_ID/SCRIPT_ID | Max Horn | |
svn-id: r40599 | |||
2009-05-15 | SCI: Added SegManager::getScriptIfLoaded() method | Max Horn | |
svn-id: r40598 | |||
2009-05-15 | SCI: Turned several script related SegManager methods into Script methods | Max Horn | |
svn-id: r40597 | |||
2009-05-15 | Simplified SCI versions to be SCI version generations, and fixed some game ↵ | Filippos Karapetis | |
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596 | |||
2009-05-14 | SCI: Changed sci_obj_* enum value names to uppercase, in accordance with our ↵ | Max Horn | |
code formatting conventions svn-id: r40578 | |||
2009-05-14 | Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵ | Max Horn | |
years :) in the quicktime midi code svn-id: r40577 | |||
2009-05-14 | Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game ↵ | Filippos Karapetis | |
feature flag GF_SCI1_NEWDOSOUND svn-id: r40561 | |||
2009-05-14 | - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag | Filippos Karapetis | |
- Moved the version defines outside of versions.h svn-id: r40559 | |||
2009-05-14 | Started using game-specific flags and removed/replaced some SCI version ↵ | Filippos Karapetis | |
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552 | |||
2009-05-13 | - Simplified SCI version detection a bit and clarified the different version ↵ | Filippos Karapetis | |
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524 | |||
2009-05-12 | SCI: Changed object / script local vars storage to use a Common::Array | Max Horn | |
svn-id: r40515 | |||
2009-05-11 | SCI: Hook FreeSCI console commands into the ScummVM console (incomplete as ↵ | Max Horn | |
of now, because printf output is not yet redirect to the GUI console) svn-id: r40459 | |||
2009-05-11 | SCI: Simplified the Table class, by making it use an Common::Array ↵ | Max Horn | |
internally. Increased savegame version, breaking compatibility to the previous one -- sorry for that, but some of my previous changes accidentally messed up the table syncing, resulting in messed up savegames anyway; these breakages should be fixed with this commit svn-id: r40453 | |||
2009-05-10 | SCI: Changed object list in Script instances to use Common:::Array | Max Horn | |
svn-id: r40431 | |||
2009-05-06 | SCI: Added operator== and !=, as well as an isNull method to reg_t | Max Horn | |
svn-id: r40356 | |||
2009-05-03 | SCI: Started adding methods to MemObject subclasses: constructors, ↵ | Max Horn | |
destructors, dereference() (and currently commented out refs to Common::Serializable svn-id: r40295 | |||
2009-05-03 | SCI: Changed SegManager to store the heap pointers in a Common::Arrray | Max Horn | |
svn-id: r40293 | |||
2009-05-03 | SCI: Continue transition from MemObject to MemObjectNEW | Max Horn | |
svn-id: r40274 | |||
2009-05-03 | SCI: Renamed MemObject::type and ::segmgr_id to _type resp. _segmgrId, and ↵ | Max Horn | |
added accessor methods getType() and getSegMgrId() svn-id: r40271 | |||
2009-05-03 | SCI: Changed various params of type MemObject* to the more specific type Script& | Max Horn | |
svn-id: r40269 | |||
2009-05-03 | SCI: Added SegManager::getScript method and modified code to make use of it; ↵ | Max Horn | |
moved VERIFY from seg_manager.h to seg_manager.cpp svn-id: r40268 | |||
2009-04-28 | SCI: Improved the Table template a bit by taking advantage of C++ features | Max Horn | |
svn-id: r40190 | |||
2009-04-28 | SCI: Renamed execution_stack -> _executionStack and turned it into a ↵ | Max Horn | |
Common::Array svn-id: r40182 | |||
2009-04-27 | SCI: Turned classtable into a Common::Array<Class> | Max Horn | |
svn-id: r40161 | |||
2009-04-22 | SCI: Changed kfunct_table to a Common::Array | Max Horn | |
svn-id: r40080 | |||
2009-04-20 | SCI: Renamed global array 'formats' to the slightly more descriptive ↵ | Max Horn | |
g_opcode_formats svn-id: r40031 | |||
2009-04-11 | SCI: Renamed bp_flag -> breakpointFlag; replaced global send_calls_allocated ↵ | Max Horn | |
& send_calls vars by a local Common::Stack instance svn-id: r39930 | |||
2009-03-24 | SCI: Changed some char* into Common::String | Max Horn | |
svn-id: r39663 | |||
2009-03-12 | SCI: cleanup | Max Horn | |
svn-id: r39353 | |||
2009-03-12 | SCI: Removed most uses of the 'inline' keyword. It is usually better to let ↵ | Max Horn | |
the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) svn-id: r39352 | |||
2009-03-07 | Replaced getInt16, getUInt16 and putInt16 | Filippos Karapetis | |
svn-id: r39189 | |||
2009-03-01 | SCI: Renamed some sfx header files | Max Horn | |
svn-id: r39006 | |||
2009-02-28 | SCI: Use the ResourceType enum instead of integers where it makes sense | Jordi Vilalta Prat | |
svn-id: r38988 | |||
2009-02-28 | resource_t struct replaced with stub Resource class for future objectifying. ↵ | Greg Frieger | |
Also the crash when exiting SCI1 games was fixed svn-id: r38982 | |||
2009-02-28 | Turned ResourceManager into a class, along with all related functions | Greg Frieger | |
svn-id: r38978 | |||
2009-02-28 | clean up some warnings | Andre Heider | |
svn-id: r38965 | |||
2009-02-28 | SCI: Renamed some kernel types and general cleanup | Jordi Vilalta Prat | |
svn-id: r38961 | |||
2009-02-27 | SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵ | Max Horn | |
file with the EngineState constructor svn-id: r38921 | |||
2009-02-27 | SCI: Moved almost all files from include/ to other dirs; only ↵ | Max Horn | |
include/engine.h remains svn-id: r38920 |