Age | Commit message (Expand) | Author |
2010-02-07 | SCI: cleanup; try to unify var names when reading PMachine instructions a bit | Max Horn |
2010-02-07 | SCI: Simplify yet another case of weird 'unsigned to signed' conversion | Max Horn |
2010-02-07 | SCI: Get rid of GET_OP_ macros | Max Horn |
2010-02-07 | SCI: Add function readPMachineInstruction() | Max Horn |
2010-02-06 | SCI: Run GC only when execution_stack_base is 0. | Walter van Niftrik |
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis |
2010-02-03 | SCI: Make add_exec_stack_entry & add_exec_stack_varselector static / private | Max Horn |
2010-02-03 | SCI: restoring param of run_vm is a bool, not an int | Max Horn |
2010-02-03 | SCI: Get rid of EngineState::stack_segment | Max Horn |
2010-02-03 | SCI: Rearrange members of class EngineState | Max Horn |
2010-02-02 | SCI: Use Common::List and Common::String to simplify breakpoint handling (unt... | Max Horn |
2010-02-02 | SCI: Move some code around (no code changes) | Max Horn |
2010-01-31 | Removed an unused parameter from _game_run() | Filippos Karapetis |
2010-01-30 | Fixed loading of saved games | Filippos Karapetis |
2010-01-30 | SCI: Don't mess with save_slot just to be able to decide whether we already h... | Max Horn |
2010-01-30 | SCI: Correct comments which talked about 'loading from GMM' when they really ... | Max Horn |
2010-01-30 | SCI: Mark scriptState as one of the many evil global vars in the SCI engine | Max Horn |
2010-01-30 | SCI: Remove extra '\n's in debugC messages | Willem Jan Palenstijn |
2010-01-30 | Fix warning | Willem Jan Palenstijn |
2010-01-30 | Silenced a very annoying warning | Filippos Karapetis |
2010-01-30 | SCI: Apply fix from r47683 to u> and u<= as well. Fixes Longbow. | Walter van Niftrik |
2010-01-29 | SCI: Partly revert r47597, as it is superseded by r47683. | Walter van Niftrik |
2010-01-29 | Document my last change | Lars Skovlund |
2010-01-29 | SCI: uge? and ult? opcodes now work correctly when comparing pointers with 1000. | Lars Skovlund |
2010-01-29 | SCI: Reduce header interdependencies a bit | Max Horn |
2010-01-29 | SCI: Added OnStartup debug flag to start the debugger at the start of the game. | Walter van Niftrik |
2010-01-28 | SCI: Add debug opcodes | Walter van Niftrik |
2010-01-28 | Changed run_vm() to use the sci_opcodes enum, and fixed several wrong opcodes... | Filippos Karapetis |
2010-01-28 | Removed a hack for the demo version of Torin's passage. It errors out because... | Filippos Karapetis |
2010-01-27 | SCI: Experimental fix for Longbow outlook crash. | Walter van Niftrik |
2010-01-27 | Added support of the subtraction of two pointers, when they got the same segm... | Filippos Karapetis |
2010-01-27 | SCI: Restore pointer checks removed in r47585. | Walter van Niftrik |
2010-01-27 | SCI: Add pointer comparison support to signed comparison operators. | Walter van Niftrik |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-21 | Fix gcc warning. | Johannes Schickel |
2010-01-21 | SCI: Saved games can now be loaded from ScummVM's launcher | Filippos Karapetis |
2010-01-19 | - Removed the resetDriver() hack. The reason why notes stopped being played s... | Filippos Karapetis |
2010-01-17 | SCI: another speed throttler, delays decrementing cycles/cycleCnt selectors, ... | Martin Kiewitz |
2010-01-06 | The error inside execute_method() has been restored, it's only a warning for ... | Filippos Karapetis |
2010-01-05 | Changed an error to a warning in execute_method(), so that Torin's Passage sc... | Filippos Karapetis |
2010-01-03 | Fixed compilation with DISABLE_VALIDATIONS, and fixed a bug in kPrevNode | Filippos Karapetis |
2010-01-03 | SCI: Support pointer arithmetics in +ag, +agi, etc. too | Lars Skovlund |
2010-01-01 | SCI: Fix segfault in dual-language KQ5. | Walter van Niftrik |
2010-01-01 | SCI/new music code: The MIDI driver is now reset whenever the game's VM respa... | Filippos Karapetis |
2009-12-28 | Added a workaround for an off-by-one invalid species access bug in the LSL2 d... | Filippos Karapetis |
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis |
2009-12-24 | SCI32: | Matthew Hoops |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-11-14 | Removed sfx/misc.h | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |