Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-02 | Moved some more debug state related variables in the DebugState struct | Filippos Karapetis | |
svn-id: r42044 | |||
2009-06-18 | Patch | Max Horn | |
svn-id: r41647 | |||
2009-06-07 | SCI: Got rid of g_EngineState | Max Horn | |
svn-id: r41359 | |||
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik | |
svn-id: r41349 | |||
2009-06-07 | SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that ↵ | Max Horn | |
SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate) svn-id: r41346 | |||
2009-06-06 | Store long-term pointers to object variables in a new ObjVarRef struct. | Willem Jan Palenstijn | |
Storing them as reg_t* could cause the pointers to become invalid when they pointed into CloneTable since CloneTable can be re-allocated. svn-id: r41220 | |||
2009-06-05 | Moved some more debug commands to ScummVM's coneole and removed some unused code | Filippos Karapetis | |
svn-id: r41198 | |||
2009-06-04 | SCI: Renamed EngineState::flags and version to _flags and _version ↵ | Max Horn | |
(following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant svn-id: r41177 | |||
2009-06-04 | SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the ↵ | Max Horn | |
kernel func map in kernel.cpp a bit svn-id: r41176 | |||
2009-06-04 | SCI: Renamed various debug related global variables to have a g_ prefix; and ↵ | Max Horn | |
moved any 'extern' decls of them into a new header file svn-id: r41163 | |||
2009-06-04 | Turned debug_weak_validations on by default again, as apparently some games ↵ | Filippos Karapetis | |
like SQ3 fail in some validations (e.g. when loading). Also, fixed a potential out of bounds access when copying the value of __FILE__ into a buffer (as its value can be quite long in some cases). svn-id: r41154 | |||
2009-06-03 | - Sorted the console commands a bit more | Filippos Karapetis | |
- Removed the commands which manipulated variables and turned them into debug variables instead - Rewrote help so that it's more organized and easier to read - Unified the debug variable names svn-id: r41136 | |||
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis | |
svn-id: r41129 | |||
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis | |
svn-id: r41126 | |||
2009-06-02 | Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ↵ | Filippos Karapetis | |
inside the Kernel class and moved gfxw_find_port inside the GfxVisual struct svn-id: r41125 | |||
2009-06-01 | Split the kernel functions away from the vocabulary functions (WIP, ↵ | Filippos Karapetis | |
saving/loading is broken) svn-id: r41101 | |||
2009-05-31 | Removed script_error_flag and script_debug_flag, which were used to error ↵ | Filippos Karapetis | |
out if something went wrong and open the debugger console. Changed all the places where they were used to error() out instead, as ScummVM's debugger console can open on error() svn-id: r41073 | |||
2009-05-31 | - Further objectification of the SCI vocabulary functions | Filippos Karapetis | |
- Rewrote the sci_opcodes enum so that it's easier to read - Made the engine error out if data is sent to an invalid selector (which is a fatal condition) svn-id: r41069 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-31 | More objectification of the Vocabulary functions | Filippos Karapetis | |
svn-id: r41057 | |||
2009-05-30 | Started objectifying the vocabulary functions (WIP) | Filippos Karapetis | |
svn-id: r41051 | |||
2009-05-30 | - Removed debug_mode from the engine state | Filippos Karapetis | |
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033 | |||
2009-05-29 | SCI: Converted several fprintf(stderr) calls to warning/error (the remaining ↵ | Max Horn | |
fprintf calls should probably be replaced by suitable debug/debugC/debugN invocations) svn-id: r40993 | |||
2009-05-28 | SCI: Fix potential dangling pointer more robustly, | Willem Jan Palenstijn | |
by changing the executionStack implementation to a list. svn-id: r40971 | |||
2009-05-28 | SCI: Merged SfxPlayer/NewPlayer code into sfx/core.cpp | Max Horn | |
svn-id: r40965 | |||
2009-05-28 | SCI: Fix potential dangling pointer after reallocation | Willem Jan Palenstijn | |
svn-id: r40963 | |||
2009-05-21 | Removed the PREG, PSTK, IS_NULL_REG and REG_EQ defines | Filippos Karapetis | |
svn-id: r40767 | |||
2009-05-19 | SCI: Some debugger fixes and cleanup. | Walter van Niftrik | |
svn-id: r40732 | |||
2009-05-19 | SCI: Cleanup/paranoia checks | Max Horn | |
svn-id: r40711 | |||
2009-05-18 | SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting ↵ | Max Horn | |
code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...) svn-id: r40694 | |||
2009-05-18 | SCI: Replaced SegManager::getHeap() by Script::getHeap() | Max Horn | |
svn-id: r40683 | |||
2009-05-17 | SCI: LSL6 invalid selector workaround is now always active, not just at | Walter van Niftrik | |
startup. Added support for mirrored pic drawing. svn-id: r40648 | |||
2009-05-16 | SCI: Allow the VM to continue when the invalid selector access occurs at the ↵ | Walter van Niftrik | |
start of LSL6. svn-id: r40627 | |||
2009-05-15 | - Moved all the files out of /sci/scicore and into /sci | Filippos Karapetis | |
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608 | |||
2009-05-15 | SCI: Got rid of SEG_ID/SCRIPT_ID | Max Horn | |
svn-id: r40599 | |||
2009-05-15 | SCI: Added SegManager::getScriptIfLoaded() method | Max Horn | |
svn-id: r40598 | |||
2009-05-15 | SCI: Turned several script related SegManager methods into Script methods | Max Horn | |
svn-id: r40597 | |||
2009-05-15 | Simplified SCI versions to be SCI version generations, and fixed some game ↵ | Filippos Karapetis | |
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596 | |||
2009-05-14 | SCI: Changed sci_obj_* enum value names to uppercase, in accordance with our ↵ | Max Horn | |
code formatting conventions svn-id: r40578 | |||
2009-05-14 | Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵ | Max Horn | |
years :) in the quicktime midi code svn-id: r40577 | |||
2009-05-14 | Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game ↵ | Filippos Karapetis | |
feature flag GF_SCI1_NEWDOSOUND svn-id: r40561 | |||
2009-05-14 | - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag | Filippos Karapetis | |
- Moved the version defines outside of versions.h svn-id: r40559 | |||
2009-05-14 | Started using game-specific flags and removed/replaced some SCI version ↵ | Filippos Karapetis | |
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552 | |||
2009-05-13 | - Simplified SCI version detection a bit and clarified the different version ↵ | Filippos Karapetis | |
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524 | |||
2009-05-12 | SCI: Changed object / script local vars storage to use a Common::Array | Max Horn | |
svn-id: r40515 | |||
2009-05-11 | SCI: Hook FreeSCI console commands into the ScummVM console (incomplete as ↵ | Max Horn | |
of now, because printf output is not yet redirect to the GUI console) svn-id: r40459 | |||
2009-05-11 | SCI: Simplified the Table class, by making it use an Common::Array ↵ | Max Horn | |
internally. Increased savegame version, breaking compatibility to the previous one -- sorry for that, but some of my previous changes accidentally messed up the table syncing, resulting in messed up savegames anyway; these breakages should be fixed with this commit svn-id: r40453 | |||
2009-05-10 | SCI: Changed object list in Script instances to use Common:::Array | Max Horn | |
svn-id: r40431 | |||
2009-05-06 | SCI: Added operator== and !=, as well as an isNull method to reg_t | Max Horn | |
svn-id: r40356 | |||
2009-05-03 | SCI: Started adding methods to MemObject subclasses: constructors, ↵ | Max Horn | |
destructors, dereference() (and currently commented out refs to Common::Serializable svn-id: r40295 |