Age | Commit message (Expand) | Author |
2010-06-09 | The segment manager is now initialized before the graphics subsystem. Fixes t... | Filippos Karapetis |
2010-06-09 | The EngineState is no longer recreated when a game is restored, thus we don't... | Filippos Karapetis |
2010-06-09 | Fixed crash in SCI2.1 games | Filippos Karapetis |
2010-06-09 | Limit kPortrait to be used in the Windows version of KQ6 only | Filippos Karapetis |
2010-06-09 | Proper fix for kernel name loading (regression from commit #49537) | Filippos Karapetis |
2010-06-09 | Fixed regression from commit #49537 | Filippos Karapetis |
2010-06-09 | Fixed compilation when the old sound code is used | Filippos Karapetis |
2010-06-09 | Merged script_init_engine() and game_init() and cleaned up SciEngine::run() a... | Filippos Karapetis |
2010-06-09 | Globals from script 0 are now initialized in script_init_engine(), and are ac... | Filippos Karapetis |
2010-06-09 | Fix compile errors | Willem Jan Palenstijn |
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ... | Filippos Karapetis |
2010-06-09 | Merged restAdjust and restAdjustCur, as we don't save the restAdjust modifier... | Filippos Karapetis |
2010-06-08 | Don't shrink the stack after reconstructing it, when loading a saved game. Fi... | Filippos Karapetis |
2010-06-08 | Cleanup | Filippos Karapetis |
2010-06-08 | Merged the restarting_flags, script_abort_flag, and restoring members of the ... | Filippos Karapetis |
2010-06-08 | Merged _game_run() inside game_run(). Some cleanup | Filippos Karapetis |
2010-06-08 | Merged sync_SegManagerPtr() inside EngineState::saveLoadWithSerializer() | Filippos Karapetis |
2010-06-08 | Made reconstruct_stack() a member of SegManager | Filippos Karapetis |
2010-06-07 | Fixed regression from commit #49465 - there are in fact two restAdjust variab... | Filippos Karapetis |
2010-06-07 | SCI: Relax signature of kCreateTextBitmap. | Walter van Niftrik |
2010-06-07 | SCI: Adjust kGetSaveFiles for SCI32. | Walter van Niftrik |
2010-06-07 | Change some kString subops to use the raw string directly instead of through ... | Matthew Hoops |
2010-06-06 | Now that EngineState is not deleted when loading games, we can move some more... | Filippos Karapetis |
2010-06-06 | Throw a warning in kString(At) if the index is out-of-bounds instead of havin... | Matthew Hoops |
2010-06-05 | Fixed the cursor limiting code in GK1 | Filippos Karapetis |
2010-06-04 | SCI: Replace strncpy with Common::strlcpy | Walter van Niftrik |
2010-06-04 | SCI: Add savegame version check in CheckSaveGame | Walter van Niftrik |
2010-06-04 | SCI: Cleanup | Walter van Niftrik |
2010-06-03 | Replace two uses of ::qsort by Common::sort. | Johannes Schickel |
2010-06-03 | Re-enabled the cursor position limiting code | Filippos Karapetis |
2010-06-03 | The setCursor selector is no longer used for the detection of the kSetCursor(... | Filippos Karapetis |
2010-06-03 | Fixed compilation | Filippos Karapetis |
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the Ob... | Filippos Karapetis |
2010-06-02 | Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate f... | Filippos Karapetis |
2010-06-01 | Stop reconstructing the engine state when restoring, but reset it instead | Filippos Karapetis |
2010-06-01 | SCI: Fix malloc<->new mismatch in SysStrings, try to increase readability | Max Horn |
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been re... | Filippos Karapetis |
2010-06-01 | The system strings segment is a fixed segment of the segment manager, which d... | Filippos Karapetis |
2010-05-31 | Merged all the script relocation code inside script_instantiate(), and change... | Filippos Karapetis |
2010-05-31 | Wrote the initialization code for the exports and synonyms table to make more... | Filippos Karapetis |
2010-05-31 | SCI: break on anything, warn on anything but spaces in kReadNumber | Martin Kiewitz |
2010-05-31 | Fixed operator precedence warning | Filippos Karapetis |
2010-05-31 | The code that loads saved game from the launcher | Filippos Karapetis |
2010-05-31 | SCI: added TODO at kReadNumber space code | Martin Kiewitz |
2010-05-31 | The save/load object init code is now unified with the regular object init code | Filippos Karapetis |
2010-05-31 | SCI: skip spaces in kReadNumber - this happens in lsl3 intro | Martin Kiewitz |
2010-05-31 | SCI: when getting invalid chars in kReadNumber don't error() out, but create ... | Martin Kiewitz |
2010-05-31 | Merged several script instantiation-related functions inside script_instantia... | Filippos Karapetis |
2010-05-31 | Cleanup | Filippos Karapetis |
2010-05-31 | Slight cleanup | Filippos Karapetis |