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2012-03-08SCI: Fix KQ6 Mac movies with resource fork namesMatthew Hoops
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
ALL: Avoid using is* macros from ctype.h
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2012-02-12SCI: Expand adjustGraphColor to work for older EGA games tooWillem Jan Palenstijn
See bug #3486899.
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2012-01-29SCI: Remove unnecessary break after return statement.Johannes Schickel
2012-01-16SCI: Update a workaround for the demo of QFG4 to make it work againFilippos Karapetis
2012-01-16SCI: Remove outdated commentWillem Jan Palenstijn
2012-01-15SCI: Simplify kString(Dup) using the overloaded = operatorFilippos Karapetis
Thanks to wjp for his suggestion
2012-01-15SCI: Ignore an invalid export in a script in the demo of RAMAFilippos Karapetis
2012-01-15SCI: Use fromString() in kString(Dup) to simplify codeFilippos Karapetis
2012-01-15SCI: Zero-terminate strings in SciString::fromString()Filippos Karapetis
2012-01-15SCI: Remove wrong script-to-array copying code in kArrayFilippos Karapetis
2012-01-15SCI: Fix a nasty bug in kString(Dup)Filippos Karapetis
The rawString variable is no longer pointing to invalidated data. This fixes cases where strings are manipulated by game scripts, such as the graveyard and rada drum puzzles in GK1
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2012-01-14SCI: Add a script patch to fix a script bug in GK1 floppyFilippos Karapetis
This bug leads to a crash after Gabriel interrogates people, and is caused by incorrect ordering in two checks, which was fixed in the CD version
2012-01-14SCI: Fix bug in fadeIn()/fadeOut()Filippos Karapetis
This wasn't added in 4742b4d728ba772d47cc497681c9bfb0144475bc)
2012-01-13SCI: Some more work on kSetShowStyle. Silenced some chatty warnings in GK1Filippos Karapetis
2012-01-13SCI: Blacklist more unused/debug SCI2.1 kernel functionsFilippos Karapetis
2011-11-29SCI: Fix restarting SCI engine with different SCI versionWillem Jan Palenstijn
2011-11-29SCI: Add RtL FIXMEWillem Jan Palenstijn
2011-11-28SCI: Added handling of invalid jump offsets (e.g. QFG2, script 260)Filippos Karapetis
2011-11-11SCI: Fix styleWillem Jan Palenstijn
2011-11-11SCI: Fix const castWillem Jan Palenstijn
2011-11-05SCI: Updated Script::getObjectMap()Filippos Karapetis
It now returns a reference to the object list instead of copying it
2011-11-05SCI: Made the object map hashmap of the Script class privateFilippos Karapetis
2011-11-05SCI: Made more fields of the Script class private. Some cleanup.Filippos Karapetis
2011-11-03SCI: Fixed a workaroundFilippos Karapetis
2011-11-03SCI: Add fixme comment to a weird comparisonEugene Sandulenko
2011-11-03SCI: Fix copy/paste errorEugene Sandulenko
2011-11-01SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language ↵athrxx
handling
2011-10-30SCI: Removed the hack for the creation of LARRY3.DRV, used in LSL3Filippos Karapetis
This is no longer necessary, as our file I/O code handles this case correctly now. Also, updated the description of file I/O on top.
2011-10-30SCI32: kString: Move variable declaration to prevent problemsLars Skovlund
with object lifetimes.
2011-10-29SCI: Added a new debug flag, "DebugMode" for SCI32 gamesFilippos Karapetis
This is used to enable the embedded debugger in several SCI32 games (PQ4, QFG4, GK1, GK2, KQ7, SQ6 and LSL7)
2011-10-28SCI: Remove unneeded casts (thanks to wjp for pointing that out)Filippos Karapetis
2011-10-28SCI: Added skeleton code for kEditText (still not working)Filippos Karapetis
2011-10-28SCI: Fixed text background color and text transparency for SCI32 gamesFilippos Karapetis
2011-10-26SCI: Renamed GfxControls to GfxControls16Filippos Karapetis
2011-10-22SCI: fix thread lockup issue when loading savegames using a sound driver ↵athrxx
which depends on the mixer thread for timer calls. The issues seems to be known. See comments (not by me) in SciMusic::clearPlayList(). For the same reason mentioned there the mutex may also not be locked before calling clearPlayList().
2011-10-19SCI: Added a detection for the second kSetShowStyle variantFilippos Karapetis
2011-10-19SCI: Changed the kUnload workaround for the LB2 demo to apply to all scenesFilippos Karapetis
2011-10-19SCI: Merged all the code to get/set the NS rectFilippos Karapetis
2011-10-19SCI: Updated comments in kShowStyle() and kCelInfo()Filippos Karapetis
2011-10-19SCI: Implemented kObjectIntersect()Filippos Karapetis
2011-10-18SCI: Duck videos are 16bpp, so we need to change the active pixel formatFilippos Karapetis
2011-10-18SCI: Added some hacks related to new functionality in Phantasmagoria 2Filippos Karapetis
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet)
2011-10-18SCI: Initial implementation of kPlayDuck for Phantasmagoria 2Filippos Karapetis
2011-10-18SCI: Set the correct number of kernel functions for SCI3Filippos Karapetis