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2010-08-03SCI: adding kDoSound(fade) workaround table to sci1earlyMartin Kiewitz
fixes kq5 bug #3037594 thx to [md5] for testing svn-id: r51686
2010-08-02SCI: Yet another slight leak fix.Johannes Schickel
svn-id: r51670
2010-08-02SCI: Fix memory leak.Johannes Schickel
svn-id: r51669
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
svn-id: r51668
2010-08-02SCI: Fix memory leak.Johannes Schickel
This was a quite bad leak in gamestate_restore. It was caused by the code only deleting the Graphics::Surface object but not its data. I changed the code to use skipThumbnailHeader now, since the code actually ignores the thumbnail anyway. svn-id: r51667
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
svn-id: r51666
2010-08-02SCI: fixing leak kernel subfunctionsMartin Kiewitz
svn-id: r51665
2010-08-02SCI: only display qfg-import information dialog onceMartin Kiewitz
per room usage svn-id: r51664
2010-08-02SCI: allowing kCheckSaveGame with id 0Martin Kiewitz
qfg2 - when trying to restore from an empty saved game list svn-id: r51663
2010-08-02SCI: adding workaround for qfg2 (restore game)Martin Kiewitz
svn-id: r51662
2010-08-02SCI: Silenced some sound related warnings. Added an empty function for ↵Filippos Karapetis
kDoSound(Restore), called when restoring games svn-id: r51661
2010-08-02SCI: Rewrap overlong lines; improve dialog text slightlyMax Horn
svn-id: r51641
2010-08-02SCI: extend workaround for qfg2Martin Kiewitz
fixes bug #3038367 svn-id: r51628
2010-08-02SCI: adding kq5 english floppy workaroundMartin Kiewitz
solves bug #3037594 svn-id: r51627
2010-08-02SCI: adding bugid again :PMartin Kiewitz
svn-id: r51626
2010-08-02SCI: adding workaround for lsl6Martin Kiewitz
when touching fence svn-id: r51625
2010-08-02SCI: adding bug id inside commentsMartin Kiewitz
svn-id: r51617
2010-08-02SCI: adding workaround for kq5 floppyMartin Kiewitz
should fix bug #3037003, i dont have english floppy, can't test. svn-id: r51616
2010-08-02SCI: fixing typoMartin Kiewitz
svn-id: r51614
2010-08-02SCI: qfg2/3 importMartin Kiewitz
- change directory button disabled - showing message where to put characters, if saved from original sci interpreter svn-id: r51613
2010-08-02SCI: Actually fake a return value for rev #51611, instead of ignoring the ↵Filippos Karapetis
call completely svn-id: r51612
2010-08-02SCI: Fixed script bug #3037835 - "ISLANDBRAIN: Crash when breeding ↵Filippos Karapetis
second-generation hybrid" svn-id: r51611
2010-08-02SCI: Fixed script bug #3038077 - "PQ3 : Engine Abort While Plotting Crimes", ↵Filippos Karapetis
together with 2 subsequent similar bugs svn-id: r51609
2010-08-01SCI: adding workaround for pq3Martin Kiewitz
svn-id: r51600
2010-08-01SCI: Cleanup.Johannes Schickel
svn-id: r51584
2010-08-01SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's ↵Matthew Hoops
used in GK1) svn-id: r51583
2010-08-01SCI: changing noname selector namesMartin Kiewitz
removing space from previous name svn-id: r51582
2010-08-01SCI: adding workaround for pq2 kDisplayMartin Kiewitz
in room 23 svn-id: r51578
2010-08-01SCI: removing pirated sq4 version from detectionMartin Kiewitz
"fixes" bug #3037800 fixing warning in seg_manager svn-id: r51576
2010-08-01SCI: adding workaround for lb1Martin Kiewitz
fixes bug #3037694 svn-id: r51575
2010-08-01SCI: adding workaround for hq1/qfg1Martin Kiewitz
fixes bug #3037659 svn-id: r51573
2010-08-01SCI: Ignoring non-critical script bug in QFG1VGA, when closing any ↵Filippos Karapetis
conversation dialog with esc (doesn't affect gameplay in any manner) svn-id: r51572
2010-08-01SCI: Add another LB2 floppy selector name for an uninit'd workaround (bug ↵Matthew Hoops
#3036291) svn-id: r51565
2010-07-31SCI: fix lofs autodetectionMartin Kiewitz
makes polish lsl1 work (its game superclass name got translated, so no "Game" object available) - bug #3037194 thx to dam-soft for his patient help svn-id: r51557
2010-07-31SCI: Add uninit'd temp workaround for Grotesteing (fan game)Matthew Hoops
svn-id: r51543
2010-07-31SCI: changing laurabow1 workaround to all roomsMartin Kiewitz
fixes bug #3037410 svn-id: r51541
2010-07-31SCI: removing warning about uninitialized parametersMartin Kiewitz
didn't cause any harm till now and it seems testers get irritated by it. Switching it to VM debug level 2. svn-id: r51540
2010-07-31SCI: little cleanupMartin Kiewitz
svn-id: r51539
2010-07-31SCI: kGameIsRestarting returns 2 when we restoredMartin Kiewitz
fixes castle of dr. brain save issue in puzzle room, fixes island of dr. brain save issue when saving in first room svn-id: r51538
2010-07-31SCI: Whitespace cleanup.Johannes Schickel
svn-id: r51532
2010-07-31SCI: Fix walking in GK1 later in the gameMatthew Hoops
The Feature class uninit'd workaround needs to be extended to all levels of inheritance. svn-id: r51527
2010-07-31SCI: fix kAddToPic called with view dataMartin Kiewitz
and adding workaround for pq2 when showing windows with pictures change to kAddToPic fixes bad coordinates of cels when restoring the game (should also fix lsl2) svn-id: r51526
2010-07-30SCI: Switch to Common::RandomSource.Johannes Schickel
Since I got no response to my mail to -devel, I just assume that there is no specific reason for using rand() in SCI. As explained in my mail to -devel about why SCI uses rand, this might allow SCI to work with our event recording, when that ever gets finished. I adapted kRandom so that it also supports negative random numbers. And furthermore that the toNumber argument is smaller than the fromNumber argument. I am not sure whether that really happens though, but it should be safer to have this. I marked that place with an TODO/CHECKME. svn-id: r51521
2010-07-30SCI: speed throttler cleanup and iceman commentMartin Kiewitz
svn-id: r51518
2010-07-30SCI: Fix saving/restoring games in fan gamesMatthew Hoops
The SCI Studio function library incorrectly calls kDeviceInfo with one parameter to get the current device. svn-id: r51514
2010-07-30SCI: adding workaround for kSetCursor kq5cdMartin Kiewitz
adding comments as well svn-id: r51510
2010-07-30SCI: Updated the op_mod changes and added a link to the original bug reportFilippos Karapetis
svn-id: r51509
2010-07-30SCI: Added handling of negative numbers toFilippos Karapetis
op_mod for SCI01 and newer games. Fixes the battlecruiser mini-game in SQ5. Many thanks to lskovlun, wjp and m_kiewitz for their joined effort on this issue svn-id: r51508
2010-07-30Merged the two QFG3 workarounds and the two SQ1 workaroundsFilippos Karapetis
svn-id: r51506
2010-07-30SCI: Adjusted return value of the script bug workaround in rev #51504 to a ↵Filippos Karapetis
bigger number, just in case svn-id: r51505