Age | Commit message (Collapse) | Author |
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svn-id: r47929
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svn-id: r47928
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svn-id: r47926
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no longer safe.
svn-id: r47925
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svn-id: r47918
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svn-id: r47917
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svn-id: r47916
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svn-id: r47914
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svn-id: r47913
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fixed loading saved games due Gfx* changes
svn-id: r47912
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svn-id: r47911
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class directly, kGraph / RedrawBox is now using GfxPaint16 directly
svn-id: r47908
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svn-id: r47907
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SciGui/32
svn-id: r47903
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svn-id: r47901
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svn-id: r47893
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svn-id: r47889
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shows the path for 2.5 seconds there)
svn-id: r47888
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svn-id: r47887
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well for drawing cels
svn-id: r47885
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and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive
svn-id: r47883
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svn-id: r47879
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svn-id: r47876
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svn-id: r47874
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svn-id: r47850
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the "SCI0-SCI11" way, and text splitting is wrong...)
svn-id: r47838
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svn-id: r47837
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svn-id: r47836
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svn-id: r47835
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svn-id: r47834
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svn-id: r47833
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svn-id: r47832
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(untested)
svn-id: r47824
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svn-id: r47823
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kFileIO(19) to allow Torin to see the main menu. Some minor cleanup.
svn-id: r47820
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svn-id: r47818
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drawn on screen
svn-id: r47816
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svn-id: r47799
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svn-id: r47798
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cleanup.
svn-id: r47797
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start), thx to waltervn
svn-id: r47795
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svn-id: r47793
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for loading savedgames
svn-id: r47792
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KQ7 Windows. Also, adding/updating detection entries for KQ7 Windows.
svn-id: r47791
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opening the file for reading as it appears that it is just testing if it exists. Torin (and the demo) progress a little farther now.
svn-id: r47790
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svn-id: r47784
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svn-id: r47783
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language it has loaded before checking from what ScummVM has set and make kDoAudio use EngineState::getLanguage()
svn-id: r47782
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svn-id: r47781
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svn-id: r47778
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