Age | Commit message (Collapse) | Author |
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to the file I/O code, to make it possible to analyze usage patterns; some cleanup
svn-id: r38806
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svn-id: r38805
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unused var
svn-id: r38804
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svn-id: r38803
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svn-id: r38799
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svn-id: r38796
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svn-id: r38795
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svn-id: r38794
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svn-id: r38793
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the only spot it is used
svn-id: r38791
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svn-id: r38783
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svn-id: r38782
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- Replaced c_version by its corresponding ScummVM equivalent command
svn-id: r38775
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svn-id: r38770
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svn-id: r38767
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svn-id: r38765
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svn-id: r38763
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svn-id: r38761
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svn-id: r38758
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svn-id: r38752
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anyway?)
svn-id: r38748
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svn-id: r38747
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svn-id: r38746
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svn-id: r38740
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svn-id: r38736
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svn-id: r38735
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svn-id: r38729
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svn-id: r38725
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svn-id: r38723
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same name under different directories). ScummVM's console can be enabled correctly under MSVC now
svn-id: r38722
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svn-id: r38721
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svn-id: r38720
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svn-id: r38717
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svn-id: r38716
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be removed
svn-id: r38714
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svn-id: r38701
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return. warning() is not for debugging status messages.
svn-id: r38696
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svn-id: r38695
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svn-id: r38694
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svn-id: r38690
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svn-id: r38689
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svn-id: r38683
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svn-id: r38679
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svn-id: r38678
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svn-id: r38676
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svn-id: r38661
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fixed tons of bad format strings
svn-id: r38660
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svn-id: r38659
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svn-id: r38658
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improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml
svn-id: r38657
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