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2010-12-07SCI: Bumped up the save game version for rev #54805Filippos Karapetis
Initially, I thought that older ScummVM versions will work with these saved games. However, they will probably crash when trying to load saved games after rev #54805, as the heap is reset when loading, and the system strings segment is no longer initialized (thanks wjp). svn-id: r54809
2010-12-07SCI: Silence warningsMatthew Hoops
svn-id: r54806
2010-12-07SCI: Removed the system strings code and replaced it with a much more ↵Filippos Karapetis
simplified version, thus greatly simplifying handling of system strings svn-id: r54805
2010-12-02SCI: Enabled the GUI option to play speech and show subtitles simultaneously ↵Filippos Karapetis
in SQ4CD svn-id: r54736
2010-11-30SCI: Added an uninitialized read script workaround for QFG1VGAFilippos Karapetis
svn-id: r54663
2010-11-30SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"Filippos Karapetis
svn-id: r54662
2010-11-28SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word ↵Filippos Karapetis
search" Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga versions expect a BE VM, thus we adjust accordingly in the places where memory is accessed directly (i.e. kStrAt, kMemory and all places that set/get characters from memory) svn-id: r54521
2010-11-27SCI: Reverted changes to savegame.cpp made in r54510, as that still occursFilippos Karapetis
svn-id: r54511
2010-11-27SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"Filippos Karapetis
This could happen because objects in scripts can be in the wrong order. Same thing happens in the French and German version of KQ5 (bug #3035396). Removed the scriptObjRemove() method, which is in fact a hack. svn-id: r54510
2010-11-25SCI: implemented reverb handling and related functionalityFilippos Karapetis
svn-id: r54478
2010-11-25SCI: Added support for the alternate Windows MIDI soundtracks of the CD ↵Filippos Karapetis
versions of EcoQuest, Jones, KQ5 and SQ4 svn-id: r54476
2010-11-24SCI: Fixed a bug in the script disassemblerFilippos Karapetis
svn-id: r54463
2010-11-24SCI: Some renaming and added several TODOs concerning reverbFilippos Karapetis
svn-id: r54461
2010-11-24SCI: Placed some selectors added in SCI1.1 in a separate tableFilippos Karapetis
svn-id: r54458
2010-11-24SCI: some changes to the way reverb is handledFilippos Karapetis
- "Invalid" SCI reverb values (127) are properly handled now - SCI kDoSound(reverb) sets the global reverb (renamed it accordingly) - kDoSound(reverb) can also return the current reverb if no parameter is sent svn-id: r54457
2010-11-24SCI: Some slight changes to get the "find_callk" console command working in KQ5Filippos Karapetis
- Ignore invalid object in KQ5 script 784 - Script 980 looks to be an unused leftover, as its object contain references to classes placed in script 988, which is missing svn-id: r54455
2010-11-23SCI: added a workaround for script bug #3116892 - "SQ4 German: crash when ↵Filippos Karapetis
shooting with laser", by applying the one for the English version svn-id: r54447
2010-11-22SCI: Fixed bug #3044050 - "SQ4FLOPPY: Crash while flying in Skate-o-Rama"Filippos Karapetis
Fixed Object::locateVarSelector() for SCI0-SCI1 games, as it wasn't checking the class for object variables svn-id: r54415
2010-11-22SCI: Patched the QFG3 character import screen the same way as with QFG2Filippos Karapetis
This prevents random crashes and slow refreshing, same as with QFG2 svn-id: r54414
2010-11-21SCI: Proper fix for the QFG2 character import screen crashes (bug #3037996)Filippos Karapetis
Script 944 does constant reallocations whenever the selection changes, which leads to all sorts of unpredictable crashes. Thanks to waltervn for his help on this issue svn-id: r54413
2010-11-21SCI: Added 3 uninitialized temp fixes for the RAMA demo, which is now workingFilippos Karapetis
svn-id: r54404
2010-11-21SCI: Removed the correct subops from kString in late SCI2.1/SCI3 games ↵Filippos Karapetis
(thanks to waltervn) svn-id: r54403
2010-11-21SCI: kArray wasn't changed in late SCI2.1/SCI3 games (thanks to waltervn)Filippos Karapetis
svn-id: r54402
2010-11-21SCI: Removed incorrect pointer arithmetic support for SCI2 stringsFilippos Karapetis
There was never pointer arithmetic support in SCI2 and newer games svn-id: r54400
2010-11-21SCI: Adapted kArray/kString to use the new heuristic for late SCI2.1/SCI3 ↵Filippos Karapetis
games, and updated their subops accordingly svn-id: r54399
2010-11-21SCI: Added a heuristic to detect the modified late SCI2.1/SCI3 ↵Filippos Karapetis
kString/kArray kernel functions svn-id: r54398
2010-11-20SCI: Fix ScummVM freezing during the credits scene in EcoQuest 1 (bug #3101846)Filippos Karapetis
svn-id: r54395
2010-11-20SCI: Fixed timer bug #3109139 - "SQ4: Crash after exiting Skate-o-Rama ↵Filippos Karapetis
during chase" svn-id: r54391
2010-11-19SCI: Only compile kGetConfig for SCI32Willem Jan Palenstijn
svn-id: r54382
2010-11-19SCI : data field is only supported if building for SCI32Lars Persson
svn-id: r54379
2010-11-19SCI: Also send system strings to kString(). This makes LSL7 continue into ↵Filippos Karapetis
the actual game! :D svn-id: r54377
2010-11-19SCI: Only handle seg_type_string if ENABLE_SCI32 is definedLars Persson
svn-id: r54376
2010-11-19Some subfunctions changed positions in SCI3 kString. WIP.Lars Skovlund
And with this, LSL7 starts up. Yeah, baby! svn-id: r54374
2010-11-19Implement a couple of NULL checks in kArrayLars Skovlund
svn-id: r54373
2010-11-19SCI3: Implement new opcode 0x4c.Lars Skovlund
svn-id: r54370
2010-11-19SCI: Implement the GetConfig call for LSL7Lars Skovlund
svn-id: r54369
2010-11-19SCI: Added pointer arithmetic support for SCI2 stringsFilippos Karapetis
svn-id: r54365
2010-11-19SCI: Added support for script -> string copying (used by late SCI2.1 and ↵Filippos Karapetis
SCI3 games) svn-id: r54364
2010-11-19SCI: Fixed commentFilippos Karapetis
svn-id: r54362
2010-11-19SCI: Moved the Object class in a separate fileFilippos Karapetis
svn-id: r54361
2010-11-18SCI: Added a stub for a new subop in kString, and disabled ↵Filippos Karapetis
trackOriginAndFindWorkaround() for SCI3 games for now svn-id: r54352
2010-11-18SCI: Added species selector functionality for SCI3Filippos Karapetis
svn-id: r54351
2010-11-18SCI: Removed SCI3 hacks in kClone/kDisposeCloneFilippos Karapetis
svn-id: r54350
2010-11-18SCI: Slight formatting fix and use \t instead of a tab character in debugN.Johannes Schickel
svn-id: r54349
2010-11-18SCI: Fix debugger disassembly of property accesses in SCI3Lars Skovlund
svn-id: r54348
2010-11-18SCI3: Fix new opcode 0x4eLars Skovlund
svn-id: r54347
2010-11-18SCI3: Added another previously unused opcode (0x27 / 0x4e)Filippos Karapetis
svn-id: r54341
2010-11-18SCI2: Treat SCI2 raw arrays (type 3) as strings in kArrayFilippos Karapetis
SCI2 strings inherit from arrays, plus kArray and kString are almost the same, so this is all possible. This is needed, as SCI scripts copy strings on arrays and then process them as such (e.g. in RAMA and LSL7) However, we really need to merge SCI2 array types with the SCI2 string types, and ultimately merge the code with the SCI1 array and string types. svn-id: r54340
2010-11-18Get rid of a const_cast.Lars Skovlund
svn-id: r54333
2010-11-18SCI: Slight formatting fix.Johannes Schickel
svn-id: r54330