Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-28 | SCI: Start objectifying MusicEntry | Max Horn | |
svn-id: r46687 | |||
2009-12-28 | SCI/new sound code: | Filippos Karapetis | |
- Made the SciMusic class private, and added wrapper functions for invoking specific methods of SciMusic from outside the SoundCommandParser class - Many SCI games keep creating and destroying sound effects constantly (i.e. many times per second). Therefore, another scheme has been devised, which replaces the mutex that was in place. Whenever a sound command is run which operates on a specific object in the play list, we disallow onTimer() from kicking in. This isn't ideal, but it does stop random deadlocks because of locked mutexes without any noticeable side effects svn-id: r46681 | |||
2009-12-28 | Moved the OLD_PATHFINDING define inside sci.h, together with the others | Filippos Karapetis | |
svn-id: r46679 | |||
2009-12-28 | Added a workaround for an off-by-one invalid species access bug in the LSL2 ↵ | Filippos Karapetis | |
demo svn-id: r46673 | |||
2009-12-27 | SCI/new music code: | Filippos Karapetis | |
- Switched to Common::StackLock for mutexes - Renamed Music::stopAll() -> Music::clearPlayList() - Implemented a better Music::stopAll method, which stops all sounds with proper signals, instead of destroying them - Renamed the SCI0 command cmdGetPlayNext -> cmdStopAllSounds and implemented it svn-id: r46665 | |||
2009-12-27 | Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD ↵ | Matthew Hoops | |
check). This fixes the DOS version of GK1 CD to play the SEQ's instead of the AVI's. svn-id: r46656 | |||
2009-12-27 | SCI/new music code: | Filippos Karapetis | |
- Implemented sound muting - Now saving/loading the master music volume svn-id: r46643 | |||
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis | |
svn-id: r46635 | |||
2009-12-27 | Really fixed compilation | Filippos Karapetis | |
svn-id: r46630 | |||
2009-12-27 | Hopefully fixed compilation | Filippos Karapetis | |
svn-id: r46628 | |||
2009-12-27 | SCI/new music code: | Filippos Karapetis | |
- Removed a lot of accessors to the music list, and protected the 2 which are used now with mutexes - Rewrote the music list save/load code to be methods of the SciMusic class svn-id: r46623 | |||
2009-12-27 | SCI32: Partially implemented kOnMe. Now the main menu in GK1 works | Filippos Karapetis | |
svn-id: r46614 | |||
2009-12-27 | Turned some unimplemented debug related kernel functions into dummy functions | Filippos Karapetis | |
svn-id: r46613 | |||
2009-12-27 | Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ↵ | Filippos Karapetis | |
bits off a similar patch from clone2727. The Sierra logo screen and the menu screen in GK1 should now be shown fully! svn-id: r46609 | |||
2009-12-26 | Throw a warning when we're trying to invoke a variable selector, instead of ↵ | Filippos Karapetis | |
swallowing it silently. This should never happen, so we shouldn't hide it, when it does svn-id: r46596 | |||
2009-12-26 | SCI2: Figured out the screen coordinates of views. Now, part of the ↵ | Filippos Karapetis | |
interface can be seen in GK1. Also, silenced the OnMe warnings svn-id: r46593 | |||
2009-12-26 | SCI2: Implemented kListEachElementDo (a more advanced version of ↵ | Filippos Karapetis | |
SciGuiAnimate:invoke()) and kListAt. Now, the Sierra logo music can be heard, and game logic is running on objects of the animated views list svn-id: r46591 | |||
2009-12-26 | Removed the file and line parameters from the selector handling functions | Filippos Karapetis | |
svn-id: r46588 | |||
2009-12-26 | Kernel function 0x26 is empty in SCI1.1 games, and it has been set to ↵ | Filippos Karapetis | |
kPortrait in KQ6CD only svn-id: r46585 | |||
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in ↵ | Filippos Karapetis | |
SCI1.1 games, regardless of parameters. Fixes a warning in SQ4CD svn-id: r46584 | |||
2009-12-26 | Fixed graphics functions detection in an old version of SQ3 - my initial ↵ | Filippos Karapetis | |
thought to rely on the presence of the shiftParser selector was wrong svn-id: r46580 | |||
2009-12-26 | Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 ↵ | Filippos Karapetis | |
and Castle of Dr. Brain) svn-id: r46579 | |||
2009-12-26 | - Made the music playlist private | Filippos Karapetis | |
- Removed some leaks - Fixed the destruction of the music playlist - Made mutexes more sane - Removed some dead code - Cleanup svn-id: r46578 | |||
2009-12-26 | Some more work on the new music code | Filippos Karapetis | |
svn-id: r46569 | |||
2009-12-26 | SCI/new music code: Fixed a bug where music was stopped when saving. Some ↵ | Filippos Karapetis | |
cleanup svn-id: r46568 | |||
2009-12-25 | SCI/newmusic: added filter support for kq4early and adlib | Martin Kiewitz | |
svn-id: r46563 | |||
2009-12-25 | - Introduced a new version in the sound version detection routine, as SCI0 ↵ | Filippos Karapetis | |
early games had different sound than SCI0 late ones - Changed sound-related debug output from printf's into debugC calls svn-id: r46560 | |||
2009-12-25 | Fixed variable capitalization | Filippos Karapetis | |
svn-id: r46552 | |||
2009-12-25 | Properly initialize the audio stream part of each music slot when loading | Filippos Karapetis | |
svn-id: r46550 | |||
2009-12-25 | SCI/new music code: Some initial code for saving/loading the sound state | Filippos Karapetis | |
svn-id: r46549 | |||
2009-12-25 | Fix gcc warning (and along with it make the code a little bit easier to read). | Johannes Schickel | |
svn-id: r46542 | |||
2009-12-24 | Silenced some MSVC warnings | Filippos Karapetis | |
svn-id: r46536 | |||
2009-12-24 | Stub SCI32's kOnMe to give better debugging info (used when clicking in the ↵ | Matthew Hoops | |
GK1 menu). svn-id: r46533 | |||
2009-12-24 | Updated comments in kListEachElementDo() to show how it's called, with the ↵ | Filippos Karapetis | |
help of waltervn svn-id: r46530 | |||
2009-12-24 | SCI32: Added some more stubs for picture manipulation, screen update and ↵ | Filippos Karapetis | |
animation functions svn-id: r46529 | |||
2009-12-24 | Added a hack in kAddScreenItem to display the view in question on screen. ↵ | Filippos Karapetis | |
Some parts of the main menu can be seen now in GK1 svn-id: r46528 | |||
2009-12-24 | SCI32: The view related functions pass a view object as parameter, and the ↵ | Filippos Karapetis | |
engine should deduce the parameters it needs from that object. Added stub view functions based on that fact. Also, added a sanity check in kCelHigh and kCelWide svn-id: r46527 | |||
2009-12-24 | SCI32: | Matthew Hoops | |
- Fix dup for kArray/kString - Implement kFileIO::rename (SCI1.1) - Implement part of the SCI32 additions to kFileIO - Implement the GetSaveDir part of kSave (SCI2.1) - Torin (SCI2.1!) now shows signs of life -- it will create the torin.prf file with correct data! svn-id: r46521 | |||
2009-12-23 | Some SCI32 (minor) String bug fixes and cleanup. | Matthew Hoops | |
svn-id: r46492 | |||
2009-12-21 | Add a TODO for the SCI 2.1 message version (5). | Matthew Hoops | |
svn-id: r46465 | |||
2009-12-21 | Update/add some comments/TODOs. | Matthew Hoops | |
svn-id: r46463 | |||
2009-12-21 | SCI32: | Matthew Hoops | |
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing). - Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music. - Some other minor SCI32 changes. svn-id: r46462 | |||
2009-12-21 | Fixed text controls when subtitles are enabled in multilingual SCI01 games | Filippos Karapetis | |
svn-id: r46461 | |||
2009-12-21 | Fixed menus in multilingual SCI01 games | Filippos Karapetis | |
svn-id: r46460 | |||
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a ↵ | Filippos Karapetis | |
slight hack to the SoundCommandParser constructor svn-id: r46430 | |||
2009-12-20 | Wrapped some more sound code around appropriate defines | Filippos Karapetis | |
svn-id: r46429 | |||
2009-12-20 | Removed dead code | Filippos Karapetis | |
svn-id: r46426 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-19 | Fix segfault when quitting. static const Common::String's shouldn't be used. | Matthew Hoops | |
svn-id: r46416 | |||
2009-12-09 | SCI: Paranoia tweak for EngineState::autoDetectFeature | Max Horn | |
svn-id: r46306 |