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path: root/engines/sci/gfx/font.cpp
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2009-04-28SCI: Renamed text_fragment_t -> TextFragment and changed TextHandle to store ↵Max Horn
the text fragments and pixmaps in Common::Arrays svn-id: r40178
2009-03-25Changed the font flag defines to an enumerationFilippos Karapetis
svn-id: r39690
2009-03-16Replaced "xl" with "width" and "y1" with "height" in places where rectangles ↵Filippos Karapetis
are used svn-id: r39435
2009-03-12SCI: Removed most uses of the 'inline' keyword. It is usually better to let ↵Max Horn
the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) svn-id: r39352
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-02-22Whitespace cleanupJordi Vilalta Prat
svn-id: r38783
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735
2009-02-21revert large parts of r38621. error() is for fatal errors and does not ↵Willem Jan Palenstijn
return. warning() is not for debugging status messages. svn-id: r38696
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
svn-id: r38676
2009-02-21formatingPaweł Kołodziejski
svn-id: r38668
2009-02-20Changed more messages to warnings/errorsFilippos Karapetis
svn-id: r38621
2009-02-17Update headers. gfx/Eugene Sandulenko
svn-id: r38412
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: gfx dir svn-id: r38321
2009-02-15cleanup, fixed warningsMax Horn
svn-id: r38282
2009-02-15- Remove some unneeded filesEugene Sandulenko
- Mass rename .c to .cpp svn-id: r38227