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path: root/engines/sci/gfx/gfx_driver.h
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2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-24SCI: Removed usec_sleep from gfx_driver_t (call OSystem::delayMillis ↵Max Horn
directly instead); added remarks that busy-waiting like this with delayMillis is maybe not the best way, and that gfx_driver_t should be either removed or turned into a class svn-id: r38851
2009-02-24Normalized guard #definesEugene Sandulenko
svn-id: r38842
2009-02-21SCI: Changed typedef struct -> structMax Horn
svn-id: r38752
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735