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path: root/engines/sci/gfx/gfx_options.h
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2009-04-21Restored the ability to change the active port bound, by moving it inside ↵Filippos Karapetis
gfx_state_t (it makes much more sense for it to be there, instead of inside user-defined settings). Placed notes inside gfxr_draw_pic01() and gfxr_draw_pic11() for the usage of the current titlebar size in there svn-id: r40057
2009-04-02pic_port_bounds was only set from command-line parameters it seems, so it's ↵Filippos Karapetis
safe to put it together with the rest of the options svn-id: r39800
2009-04-01- Wrapped all the code for custom graphics options around a ↵Filippos Karapetis
CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code) - Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort() - Added some test code for setting palette intensity in KPalette() (currently disabled) svn-id: r39794
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-02-24Normalized guard #definesEugene Sandulenko
svn-id: r38842
2009-02-23Removed unused antialiasing code (plus, we do antialiasing at the OSystem ↵Filippos Karapetis
graphics backend) svn-id: r38800
2009-02-21SCI: Changed typedef struct -> structMax Horn
svn-id: r38752
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735