Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-06 | SCI: Rename resManager -> resMan; segManager -> segMan | Max Horn | |
svn-id: r43980 | |||
2009-09-04 | - Removed the gfx error defines. When resources are not found, or are ↵ | Filippos Karapetis | |
corrupted, we should error out instead of piggy-banking an error flag to another function - Do not try and set the position of the mouse cursor when it's hidden svn-id: r43941 | |||
2009-09-02 | Some renaming: | Filippos Karapetis | |
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908 | |||
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis | |
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-07-16 | Added a detection entry for Pepper's Adventures in Time, and fixed an issue ↵ | Filippos Karapetis | |
with _gfxop_set_pic(), which was causing crashes in that game svn-id: r42523 | |||
2009-07-11 | Removed the version parameter from GfxResManager | Filippos Karapetis | |
svn-id: r42387 | |||
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵ | Filippos Karapetis | |
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206 | |||
2009-06-22 | Patch #2810483 (SCI: Convert gfx subsystem headers to Doxygen format), with ↵ | Max Horn | |
@brief removed svn-id: r41785 | |||
2009-06-06 | Objectified the graphics driver | Filippos Karapetis | |
svn-id: r41214 | |||
2009-05-23 | Fixed the incorrectly placed views in the KQ6 intro, by reintroducing port ↵ | Filippos Karapetis | |
bounds in the graphics resource manager and removing two relevant hacks svn-id: r40803 | |||
2009-05-20 | removed trailing whitespaces | Max Horn | |
svn-id: r40742 | |||
2009-05-15 | - Moved all the files out of /sci/scicore and into /sci | Filippos Karapetis | |
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608 | |||
2009-05-14 | Added a parameter to the graphics resource manager to determine if the ↵ | Filippos Karapetis | |
running SCI1 game is VGA or not (better than modifying the detected SCI resource version) svn-id: r40566 | |||
2009-04-18 | Fix outdated comments | Willem Jan Palenstijn | |
svn-id: r40003 | |||
2009-04-18 | Retreive -> retrieve | Willem Jan Palenstijn | |
svn-id: r39996 | |||
2009-04-01 | - Wrapped all the code for custom graphics options around a ↵ | Filippos Karapetis | |
CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code) - Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort() - Added some test code for setting palette intensity in KPalette() (currently disabled) svn-id: r39794 | |||
2009-03-29 | SCI: Merge static palette into global palette at startup | Willem Jan Palenstijn | |
svn-id: r39747 | |||
2009-03-23 | Cleanup | Filippos Karapetis | |
svn-id: r39633 | |||
2009-03-23 | - Moved palette initialization inside the graphics resource manager | Filippos Karapetis | |
- The static palette is no longer needlessly referenced directly outside the graphics resource manager - Moved the SCI interpreter version inside the graphics resource manager, instead of gfx_state_t svn-id: r39626 | |||
2009-03-22 | Further objectification of the graphics resource manager | Filippos Karapetis | |
svn-id: r39621 | |||
2009-03-17 | Further objectification of the graphics resource manager | Filippos Karapetis | |
svn-id: r39499 | |||
2009-03-17 | Started objectifying the graphics resource manager (refer to patch #2689887) | Filippos Karapetis | |
svn-id: r39492 | |||
2009-03-16 | SCI: Removed sbtree code by Common::Hashmap | Max Horn | |
svn-id: r39439 | |||
2009-03-12 | Commited syke's patch as-is | Filippos Karapetis | |
svn-id: r39366 | |||
2009-03-11 | Untangled the parameters in gfxr_interpreter_get_view() as well. Updated ↵ | Filippos Karapetis | |
comments svn-id: r39332 | |||
2009-03-11 | Got rid of misc_payload and stopped passing the whole graphics state ↵ | Filippos Karapetis | |
structure in places where it's not necessary svn-id: r39331 | |||
2009-03-08 | Use new Palette class to manager pixmap palettes. | Willem Jan Palenstijn | |
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242 | |||
2009-03-08 | SCI: Added new header gfx/font.h and removed some dead code | Max Horn | |
svn-id: r39211 | |||
2009-02-26 | SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }' | Max Horn | |
svn-id: r38908 | |||
2009-02-24 | Normalized guard #defines | Eugene Sandulenko | |
svn-id: r38842 | |||
2009-02-22 | Whitespace cleanup | Jordi Vilalta Prat | |
svn-id: r38783 | |||
2009-02-21 | SCI: Changed typedef struct -> struct | Max Horn | |
svn-id: r38752 | |||
2009-02-21 | SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header files | Max Horn | |
svn-id: r38735 |