Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-18 | Fix outdated comments | Willem Jan Palenstijn | |
svn-id: r40003 | |||
2009-04-18 | Retreive -> retrieve | Willem Jan Palenstijn | |
svn-id: r39996 | |||
2009-04-01 | - Wrapped all the code for custom graphics options around a ↵ | Filippos Karapetis | |
CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code) - Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort() - Added some test code for setting palette intensity in KPalette() (currently disabled) svn-id: r39794 | |||
2009-03-29 | SCI: Merge static palette into global palette at startup | Willem Jan Palenstijn | |
svn-id: r39747 | |||
2009-03-23 | Cleanup | Filippos Karapetis | |
svn-id: r39633 | |||
2009-03-23 | - Moved palette initialization inside the graphics resource manager | Filippos Karapetis | |
- The static palette is no longer needlessly referenced directly outside the graphics resource manager - Moved the SCI interpreter version inside the graphics resource manager, instead of gfx_state_t svn-id: r39626 | |||
2009-03-22 | Further objectification of the graphics resource manager | Filippos Karapetis | |
svn-id: r39621 | |||
2009-03-17 | Further objectification of the graphics resource manager | Filippos Karapetis | |
svn-id: r39499 | |||
2009-03-17 | Started objectifying the graphics resource manager (refer to patch #2689887) | Filippos Karapetis | |
svn-id: r39492 | |||
2009-03-16 | SCI: Removed sbtree code by Common::Hashmap | Max Horn | |
svn-id: r39439 | |||
2009-03-12 | Commited syke's patch as-is | Filippos Karapetis | |
svn-id: r39366 | |||
2009-03-11 | Untangled the parameters in gfxr_interpreter_get_view() as well. Updated ↵ | Filippos Karapetis | |
comments svn-id: r39332 | |||
2009-03-11 | Got rid of misc_payload and stopped passing the whole graphics state ↵ | Filippos Karapetis | |
structure in places where it's not necessary svn-id: r39331 | |||
2009-03-08 | Use new Palette class to manager pixmap palettes. | Willem Jan Palenstijn | |
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242 | |||
2009-03-08 | SCI: Added new header gfx/font.h and removed some dead code | Max Horn | |
svn-id: r39211 | |||
2009-02-26 | SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }' | Max Horn | |
svn-id: r38908 | |||
2009-02-24 | Normalized guard #defines | Eugene Sandulenko | |
svn-id: r38842 | |||
2009-02-22 | Whitespace cleanup | Jordi Vilalta Prat | |
svn-id: r38783 | |||
2009-02-21 | SCI: Changed typedef struct -> struct | Max Horn | |
svn-id: r38752 | |||
2009-02-21 | SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header files | Max Horn | |
svn-id: r38735 |