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path: root/engines/sci/gfx/gfx_resmgr.h
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2009-03-12Commited syke's patch as-isFilippos Karapetis
svn-id: r39366
2009-03-11Untangled the parameters in gfxr_interpreter_get_view() as well. Updated ↵Filippos Karapetis
comments svn-id: r39332
2009-03-11Got rid of misc_payload and stopped passing the whole graphics state ↵Filippos Karapetis
structure in places where it's not necessary svn-id: r39331
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-02-26SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }'Max Horn
svn-id: r38908
2009-02-24Normalized guard #definesEugene Sandulenko
svn-id: r38842
2009-02-22Whitespace cleanupJordi Vilalta Prat
svn-id: r38783
2009-02-21SCI: Changed typedef struct -> structMax Horn
svn-id: r38752
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735