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path: root/engines/sci/gfx/gfx_tools.h
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2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-02-26SCI: Modified gfx_new_mode to take a Graphics::PixelFormatMax Horn
svn-id: r38909
2009-02-26SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }'Max Horn
svn-id: r38908
2009-02-24Normalized guard #definesEugene Sandulenko
svn-id: r38842
2009-02-23Removed unused antialiasing code (plus, we do antialiasing at the OSystem ↵Filippos Karapetis
graphics backend) svn-id: r38800
2009-02-22Whitespace cleanupJordi Vilalta Prat
svn-id: r38783
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735