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path: root/engines/sci/gfx/operations.h
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2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-25cleanupMax Horn
svn-id: r38885
2009-02-25SCI: Removed code for software rendered mouse cursorMax Horn
svn-id: r38883
2009-02-25Interpret NONBLOCK as PEEK; poll while sleeping.Willem Jan Palenstijn
Also use Common::List for internal event queue. svn-id: r38880
2009-02-24SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of ↵Max Horn
microsecs) svn-id: r38854
2009-02-24SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source ↵Max Horn
file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header) svn-id: r38852