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path: root/engines/sci/gfx/operations.h
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2009-04-28SCI: Renamed text_fragment_t -> TextFragment and changed TextHandle to store ↵Max Horn
the text fragments and pixmaps in Common::Arrays svn-id: r40178
2009-04-27SCI: renamed gfx_text_handle_t -> TextHandle; changed some string code to ↵Max Horn
use Common::String svn-id: r40162
2009-04-27SCI: Rewrote dirty rect code to use Common::ListMax Horn
svn-id: r40156
2009-04-27SCI: Renamed gfx_state_t -> GfxStateMax Horn
svn-id: r40155
2009-04-21Restored the ability to change the active port bound, by moving it inside ↵Filippos Karapetis
gfx_state_t (it makes much more sense for it to be there, instead of inside user-defined settings). Placed notes inside gfxr_draw_pic01() and gfxr_draw_pic11() for the usage of the current titlebar size in there svn-id: r40057
2009-04-18Retreive -> retrieveWillem Jan Palenstijn
svn-id: r39996
2009-03-23- Moved palette initialization inside the graphics resource managerFilippos Karapetis
- The static palette is no longer needlessly referenced directly outside the graphics resource manager - Moved the SCI interpreter version inside the graphics resource manager, instead of gfx_state_t svn-id: r39626
2009-03-22Further objectification of the graphics resource managerFilippos Karapetis
svn-id: r39621
2009-03-18Cleaned up graphics initialization a bitFilippos Karapetis
svn-id: r39513
2009-03-14Changed the "internal" variable inside gfxr_pic_t to priorityTable (cause ↵Filippos Karapetis
that's what it is), and changed its type to int * to avoid unneeded casts svn-id: r39375
2009-03-11Got rid of misc_payload and stopped passing the whole graphics state ↵Filippos Karapetis
structure in places where it's not necessary svn-id: r39331
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-25cleanupMax Horn
svn-id: r38885
2009-02-25SCI: Removed code for software rendered mouse cursorMax Horn
svn-id: r38883
2009-02-25Interpret NONBLOCK as PEEK; poll while sleeping.Willem Jan Palenstijn
Also use Common::List for internal event queue. svn-id: r38880
2009-02-24SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of ↵Max Horn
microsecs) svn-id: r38854
2009-02-24SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source ↵Max Horn
file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header) svn-id: r38852