Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn | |
* Move sleep() from EventManager to SciEngine * Rename EventManager methods: get -> getSciEvent, and getFromScummVM -> getScummVMEvent * Make scancode_rows static const * Turn altify & numlockify from EventManager methods into static functions (and comment out the currently unused numlockify) svn-id: r49959 | |||
2010-06-17 | Fix a valgrind warning in GfxCursor. Thanks to digitall for finding it. | Matthew Hoops | |
svn-id: r49917 | |||
2010-06-15 | SCI: only set mouse position, when cursor is visible (fixes non-stop, but ↵ | Martin Kiewitz | |
escapeable mouse position setting to 0, 0 in eco quest 1 floppy during intro) svn-id: r49874 | |||
2010-06-15 | SDL: only change mouse cursor, when mouse is currently within our window, ↵ | Martin Kiewitz | |
also enable mouse position changing again for SCI svn-id: r49866 | |||
2010-06-09 | Disabled the mouse warping code, as it can be annoying in windowed mode | Filippos Karapetis | |
svn-id: r49542 | |||
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ↵ | Filippos Karapetis | |
structure, and removed it from the engine state svn-id: r49534 | |||
2010-05-18 | Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵ | Matthew Hoops | |
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070 | |||
2010-05-15 | SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵ | Martin Kiewitz | |
are drawn at the right position svn-id: r49041 | |||
2010-05-15 | SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵ | Martin Kiewitz | |
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040 | |||
2010-04-26 | SCI: fix regression from r48720, upscaled games that use view cursors crashed | Martin Kiewitz | |
svn-id: r48810 | |||
2010-04-19 | SCI: added comments about sierra not upscaling cursors for shape and view ↵ | Martin Kiewitz | |
cursors svn-id: r48721 | |||
2010-04-19 | SCI: added upscaling for shape cursors in upscaled hires games (will make ↵ | Martin Kiewitz | |
the cursor "normal" sized in japanese sci01 games) svn-id: r48720 | |||
2010-02-17 | SCI: Cleanup resource.h | Max Horn | |
svn-id: r48084 | |||
2010-02-05 | SCI: remaining cursor functions now also directly called | Martin Kiewitz | |
svn-id: r47914 | |||
2010-02-05 | SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵ | Martin Kiewitz | |
SciGui/32 svn-id: r47903 | |||
2010-02-05 | SCI: renamed class Cursor to GfxCursor | Martin Kiewitz | |
svn-id: r47902 | |||
2010-02-04 | SCI: renaming class View to GfxView | Martin Kiewitz | |
svn-id: r47891 | |||
2010-01-31 | SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵ | Martin Kiewitz | |
now called directly w/o SciGui svn-id: r47752 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-19 | SCI: dont directly set mouse cursor to visible state but call show() instead ↵ | Martin Kiewitz | |
thus updating _isVisible so cursor wont get lost in sci0 games svn-id: r47391 | |||
2010-01-06 | SCI: making most of the variables in screen class private (some of it was ↵ | Martin Kiewitz | |
needed for old gui) svn-id: r47075 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 |