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path: root/engines/sci/graphics/frameout.h
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2010-07-26SCI: adding scrollcapability to sci32Martin Kiewitz
svn-id: r51313
2010-07-25SCI: adding kAddPicAt dummyMartin Kiewitz
svn-id: r51283
2010-07-25SCI: sci32 changesMartin Kiewitz
- mouse position now gets adjusted inside kGetEvent - priority is read out during kFrameout - check planeRect - check if plane picture resource actually exists fixes sq6 svn-id: r51270
2010-07-24SCI: honor given order of screen items in sci32Martin Kiewitz
fixes gk1 game menu slider controls svn-id: r51252
2010-07-24SCI: cache Planes for sci32Martin Kiewitz
svn-id: r51249
2010-06-20Sort planes in kFrameOut by priority and keep plane/item priority separate ↵Matthew Hoops
as they represent two different things. Fixes various SCI32 graphical glitches. Most (all?) remaining glitches are because we don't yet handle kSignalFixedPriority. svn-id: r50087
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
svn-id: r49860
2010-02-06SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ↵Martin Kiewitz
put everything into GfxCoordAdjuster svn-id: r47939
2010-02-05SCI: adding some minor documentation for the various graphic classesMartin Kiewitz
svn-id: r47904
2010-02-04SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵Martin Kiewitz
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880
2010-02-04SCI: support for resX, resY inside frameoutMartin Kiewitz
svn-id: r47875
2010-02-02SCI: some sort of priority support for sci32 (not working right, but at ↵Martin Kiewitz
least the menu in gk1 now correctly shows up) svn-id: r47814