Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-16 | SCI: Handle all negative priority values. Fixes graphics in the SQ6 demo | Filippos Karapetis | |
2012-06-22 | SCI: Simplify the SCI32 coordinate adjustment code | Filippos Karapetis | |
2012-06-09 | SCI: Initial implementation of AddLine, UpdateLine, DeleteLine | Filippos Karapetis | |
2012-06-07 | SCI: Initial implementation of kScrollWindow, used in some SCI21 games | Filippos Karapetis | |
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6) | |||
2012-05-21 | SCI: Added two new debug commands, plane_list and plane_items | Filippos Karapetis | |
These can be used to debug drawn items in SCI32 | |||
2012-05-14 | SCI: Check for object visibility, if an object defines it | Filippos Karapetis | |
Fixes the inventory in GK1 | |||
2012-01-14 | SCI: When deleting a plane, also delete the items in it | Filippos Karapetis | |
This fixes a crash in GK1 day 2, after using the thermostat outside Mosely's office | |||
2011-11-17 | SCI: Break the huge kernelFrameOut function into several smaller ones | Filippos Karapetis | |
Also, prefix more class variables with underscores | |||
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-10-12 | SCI: Added proper handling of duplicate items in kAddScreenItem | Filippos Karapetis | |
- Items that are being readded to the scene should be updated instead - Added a findScreenItem() call to simplify the code slightly | |||
2011-10-10 | SCI: SCI32 kernel functions kRepaintPlane and kInputText are unused | Filippos Karapetis | |
2011-09-23 | SCI21: Added some skeleton code for offsetting pictures vertically (not ↵ | Filippos Karapetis | |
working yet). Some cleanup | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-14 | SCI: Fix loading SCI32 games | Matthew Hoops | |
The frames/items in GfxFrameout need to be cleared upon loading | |||
2011-01-09 | SCI: Cleanup | Filippos Karapetis | |
svn-id: r55182 | |||
2010-10-23 | SCI2/SCI2.1: Some changes to the screen drawing code. | Filippos Karapetis | |
- Implemented kernelUpdateScreenITem - Changed the list of screen items to be a list of FrameoutEntry entries, so that it doesn't get recreated on every frame svn-id: r53744 | |||
2010-09-19 | SCI2/2.1: Changes to the plane code | Filippos Karapetis | |
Moved some plane related functions inside updatePlane() instead of frameOut(). Cleanup. svn-id: r52804 | |||
2010-07-26 | SCI: adding scrollcapability to sci32 | Martin Kiewitz | |
svn-id: r51313 | |||
2010-07-25 | SCI: adding kAddPicAt dummy | Martin Kiewitz | |
svn-id: r51283 | |||
2010-07-25 | SCI: sci32 changes | Martin Kiewitz | |
- mouse position now gets adjusted inside kGetEvent - priority is read out during kFrameout - check planeRect - check if plane picture resource actually exists fixes sq6 svn-id: r51270 | |||
2010-07-24 | SCI: honor given order of screen items in sci32 | Martin Kiewitz | |
fixes gk1 game menu slider controls svn-id: r51252 | |||
2010-07-24 | SCI: cache Planes for sci32 | Martin Kiewitz | |
svn-id: r51249 | |||
2010-06-20 | Sort planes in kFrameOut by priority and keep plane/item priority separate ↵ | Matthew Hoops | |
as they represent two different things. Fixes various SCI32 graphical glitches. Most (all?) remaining glitches are because we don't yet handle kSignalFixedPriority. svn-id: r50087 | |||
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz | |
svn-id: r49860 | |||
2010-02-06 | SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ↵ | Martin Kiewitz | |
put everything into GfxCoordAdjuster svn-id: r47939 | |||
2010-02-05 | SCI: adding some minor documentation for the various graphic classes | Martin Kiewitz | |
svn-id: r47904 | |||
2010-02-04 | SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵ | Martin Kiewitz | |
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880 | |||
2010-02-04 | SCI: support for resX, resY inside frameout | Martin Kiewitz | |
svn-id: r47875 | |||
2010-02-02 | SCI: some sort of priority support for sci32 (not working right, but at ↵ | Martin Kiewitz | |
least the menu in gk1 now correctly shows up) svn-id: r47814 |