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path: root/engines/sci/graphics/gui.cpp
AgeCommit message (Expand)Author
2010-01-10SCI: changed location of hack inside kDrawCel, coordinates of savedhiresbox m...Martin Kiewitz
2010-01-10SCI: switching to hires kDrawCel when 8th parameter is passed, fixed kDrawCel...Martin Kiewitz
2010-01-09SCI: kPortrait - now drawing after wait, also using gui wait so mouse cursor ...Martin Kiewitz
2010-01-09SCI: kPortrait almost fully implemented (animation bitmaps still missing)Martin Kiewitz
2010-01-09SCI: adding audio support to kPortrait, audio is now playing when portraits a...Martin Kiewitz
2010-01-09SCI: added new debug command "picture_visualize", which enables visualization...Martin Kiewitz
2010-01-07SCI: kPortrait actually gets lowres coordinates that need to get adjusted acc...Martin Kiewitz
2010-01-07SCI: implement crazy hack that fixes coordinates of some cel placements. I'm ...Martin Kiewitz
2010-01-07SCI: changed kernel signature for kDrawCel, enabled upscaled hires savebox co...Martin Kiewitz
2010-01-07SCI: implemented additional drawCel for hires views, fixes menu bar of kq6 - ...Martin Kiewitz
2010-01-07SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinat...Martin Kiewitz
2010-01-06SCI: added a new class for robot resourcesMartin Kiewitz
2010-01-06SCI: sync displayScreen with framebuffer after successful video playback (fix...Martin Kiewitz
2010-01-06- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+Filippos Karapetis
2010-01-06SCI: initPriorityBands() now aborts when getting called and screen size is no...Martin Kiewitz
2010-01-06SCI2+ games no longer use priority bands (fixes memory leaks in true hires ga...Filippos Karapetis
2010-01-06SCI: making most of the variables in screen class private (some of it was nee...Martin Kiewitz
2010-01-05Renamed the version of drawCel() which calls BitsShow() to drawCelAndShow(), ...Filippos Karapetis
2010-01-05CleanupFilippos Karapetis
2010-01-05Yet more renamingFilippos Karapetis
2010-01-05More renamingFilippos Karapetis
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis