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path: root/engines/sci/graphics/menu.cpp
AgeCommit message (Collapse)Author
2010-01-19SCI: call showBits() on the line between menubar and the actual menu ↵Martin Kiewitz
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390
2010-01-19SCI: use reanimate instead of BitsShow() when removing menusMartin Kiewitz
svn-id: r47386
2010-01-12SCI: implemented mouse interaction while being in keyboard mode, also ignore ↵Martin Kiewitz
disabled entries/separator lines within mouse mode svn-id: r47285
2010-01-12SCI: using _menuRect inside Menu::mouseFindMenuItemSelection for easier ↵Martin Kiewitz
code, also fixed stupid oversight that made the code crash in e.g. lsl6 svn-id: r47278
2010-01-12SCI: interactive menu with mouse fully implemented, mouse within keyboard ↵Martin Kiewitz
menu not yet done svn-id: r47277
2010-01-12SCI: changed interactive with mouse menu code (still not finished)Martin Kiewitz
svn-id: r47273
2010-01-12SCI: added comment about "not behaving like sierra here", also added TODO on ↵Martin Kiewitz
mouse state change svn-id: r47270
2010-01-12Added mouse click handling for top menus (mouse clicks on menu items of each ↵Filippos Karapetis
menu are not handled yet) svn-id: r47260
2010-01-08SCI: support "Ctrl-" prefix keys in menu, makes Ctrl-keys work in lsl6Martin Kiewitz
svn-id: r47164
2010-01-08SCI: support "+" and "-" for menu (fixes speed changes via those keys in all ↵Martin Kiewitz
games) svn-id: r47163
2010-01-07SCI: remove displaying tag in menu of some games (e.g. qfg1ega)Martin Kiewitz
svn-id: r47143
2010-01-06SCI: making most of the variables in screen class private (some of it was ↵Martin Kiewitz
needed for old gui) svn-id: r47075
2010-01-05Yet more renamingFilippos Karapetis
svn-id: r47010
2010-01-05More renamingFilippos Karapetis
svn-id: r47009