Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-31 | SCI: renamed Text class to GfxText16 | Martin Kiewitz | |
svn-id: r47780 | |||
2010-01-31 | SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵ | Martin Kiewitz | |
now called directly w/o SciGui svn-id: r47752 | |||
2010-01-31 | SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵ | Martin Kiewitz | |
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745 | |||
2010-01-29 | SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵ | Max Horn | |
invoke_selector svn-id: r47665 | |||
2010-01-24 | SCI: removed oldMenuId check for BitsShow in menu (was done for keyboard ↵ | Martin Kiewitz | |
interaction) - using mouse its possible to leave the menu which would now result in inverted menu topic not displayed - fixed svn-id: r47526 | |||
2010-01-22 | SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0 | Martin Kiewitz | |
svn-id: r47442 | |||
2010-01-22 | SCI: draw a black line under menubar when menu is active (effectively for ↵ | Martin Kiewitz | |
jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly svn-id: r47441 | |||
2010-01-19 | SCI: call showBits() on the line between menubar and the actual menu ↵ | Martin Kiewitz | |
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390 | |||
2010-01-19 | SCI: use reanimate instead of BitsShow() when removing menus | Martin Kiewitz | |
svn-id: r47386 | |||
2010-01-12 | SCI: implemented mouse interaction while being in keyboard mode, also ignore ↵ | Martin Kiewitz | |
disabled entries/separator lines within mouse mode svn-id: r47285 | |||
2010-01-12 | SCI: using _menuRect inside Menu::mouseFindMenuItemSelection for easier ↵ | Martin Kiewitz | |
code, also fixed stupid oversight that made the code crash in e.g. lsl6 svn-id: r47278 | |||
2010-01-12 | SCI: interactive menu with mouse fully implemented, mouse within keyboard ↵ | Martin Kiewitz | |
menu not yet done svn-id: r47277 | |||
2010-01-12 | SCI: changed interactive with mouse menu code (still not finished) | Martin Kiewitz | |
svn-id: r47273 | |||
2010-01-12 | SCI: added comment about "not behaving like sierra here", also added TODO on ↵ | Martin Kiewitz | |
mouse state change svn-id: r47270 | |||
2010-01-12 | Added mouse click handling for top menus (mouse clicks on menu items of each ↵ | Filippos Karapetis | |
menu are not handled yet) svn-id: r47260 | |||
2010-01-08 | SCI: support "Ctrl-" prefix keys in menu, makes Ctrl-keys work in lsl6 | Martin Kiewitz | |
svn-id: r47164 | |||
2010-01-08 | SCI: support "+" and "-" for menu (fixes speed changes via those keys in all ↵ | Martin Kiewitz | |
games) svn-id: r47163 | |||
2010-01-07 | SCI: remove displaying tag in menu of some games (e.g. qfg1ega) | Martin Kiewitz | |
svn-id: r47143 | |||
2010-01-06 | SCI: making most of the variables in screen class private (some of it was ↵ | Martin Kiewitz | |
needed for old gui) svn-id: r47075 | |||
2010-01-05 | Yet more renaming | Filippos Karapetis | |
svn-id: r47010 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 |