Age | Commit message (Collapse) | Author |
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the debug function cmdDrawCel, as it was hacked together to be used specifically in that command (thanks to salty-horse for spotting this)
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it from the
SciEngine class
- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command
svn-id: r55801
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- The code now streams videos instead of loading them in memory, without utilizing seeking
- Removed the sound-related robot code from the graphics classes
- Started implementing the code for the sound in robot videos (still not finished)
svn-id: r55772
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svn-id: r55424
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svn-id: r49860
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put everything into GfxCoordAdjuster
svn-id: r47939
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svn-id: r47904
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shows the path for 2.5 seconds there)
svn-id: r47888
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well for drawing cels
svn-id: r47885
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and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive
svn-id: r47883
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svn-id: r47881
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in GfxPaint16 (using #def instead of fixed value)
svn-id: r47880
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