index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sci
/
graphics
/
palette.h
Age
Commit message (
Expand
)
Author
2010-06-08
SCI: set default palette after initializing music driver, fixes palette getti...
Martin Kiewitz
2010-04-02
SCI: change actual setting of palette, fixes gk1 palette issue when talking t...
Martin Kiewitz
2010-02-07
SCI: set screen palette only when it got changed during merge (performance on...
Martin Kiewitz
2010-02-07
SCI: added dummy assertpalette to GfxPalette, setting destination palette imm...
Martin Kiewitz
2010-02-05
SCI: adding some minor documentation for the various graphic classes
Martin Kiewitz
2010-02-04
Moved the PalVary code inside the GfxPalette class
Filippos Karapetis
2010-01-31
SCI: remove classname from header to fix build
Martin Kiewitz
2010-01-31
SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :P
Martin Kiewitz
2010-01-31
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now...
Martin Kiewitz
2010-01-26
SCI: changed flags (uint16) to force (bool) for set/merge palette methods
Martin Kiewitz
2010-01-26
SCI: force palette merging for kq6 hires portraits (cause its needed on those)
Martin Kiewitz
2010-01-25
SCI: removed EGA mapping for amiga games, cause changing K_GRAPH_GET_COLORS_N...
Martin Kiewitz
2010-01-25
SCI: support for amiga pictures that change the palette
Martin Kiewitz
2010-01-24
SCI: self drawn stuff on amiga uses ega palette, we need to match it onto cur...
Martin Kiewitz
2010-01-05
More renaming
Filippos Karapetis