Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-28 | SCI: properly reversed color matching thanks wjp | Martin Kiewitz | |
2014-10-28 | SCI: implement 8-bit color matching SCI1.1 bug | Martin Kiewitz | |
effectively fixes bug #6455 thanks to wjp and [md5] | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-11-15 | SCI: Properly reset the palVary signal when loading (bug #3575569) | Filippos Karapetis | |
2012-11-07 | SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading" | Filippos Karapetis | |
We make sure that any leftover palVary timers are removed when loading. This is an edge case, but it won't hurt to remove these timers just in case | |||
2012-08-21 | SCI: More work on kRemapColors | Filippos Karapetis | |
This implements some more color remap-based palette effects, found in QFG4 | |||
2012-07-25 | SCI: Rewrite the color remapping code to support simultaneous effects | Filippos Karapetis | |
Fixes the torch in the full version of QFG4 | |||
2012-07-24 | SCI: Cleanup of the palette remapping code | Filippos Karapetis | |
2012-07-24 | SCI: More work on color remapping | Filippos Karapetis | |
More transparency/color mapping effects are now working (e.g. the flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7) | |||
2012-07-24 | SCI: Remove unused variables | Filippos Karapetis | |
2012-07-24 | SCI: Initial implementation of kRemapColors(kRemapByPercent) | Filippos Karapetis | |
Fixes some graphics glitches in the QFG4 demo and the menus of QFG4, by implementing one of the transparency effects used mainly in SCI32. Many thanks to fuzzie for her debugging info on QFG4 demo and to wjp for his great help on the dissassembly | |||
2011-10-19 | SCI: Move the palette merging checking code inside the GfxPalette class | Filippos Karapetis | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-04 | SCI: Some palette related changes | md5 | |
- Moved palette color count inside the GfxPalette class - Enabled all of the kPalette subops for 16 color SCI1 games, apart from the ones for intensity palette animation, and palette resource loading - Removed isVGA() and isAmiga32color() methods from the resource manager - they ended up in having inconsistent code | |||
2011-02-17 | SCI: Fix Mac icon bar palettes | Matthew Hoops | |
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager. | |||
2011-02-13 | SCI: Add support for Phantasmagoria 2 CLUT resources | Matthew Hoops | |
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player. | |||
2011-02-07 | SCI: Fixed compilation | Filippos Karapetis | |
svn-id: r55813 | |||
2010-07-27 | SCI: implemented kPalette(save/restore) | Martin Kiewitz | |
svn-id: r51381 | |||
2010-07-23 | SCI: Now saving the kPalVary state inside savegames | Filippos Karapetis | |
svn-id: r51194 | |||
2010-07-11 | SCI: also sync palette after playing movies, fixes kq6 intro | Martin Kiewitz | |
svn-id: r50798 | |||
2010-06-25 | SCI: detect, if SCI1.1 game is merging or copying palette instead of using ↵ | Martin Kiewitz | |
gameIds. Also prints method used, when using debug command "version" svn-id: r50261 | |||
2010-06-23 | SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 ↵ | Martin Kiewitz | |
has a broken picture 0 resource, which would result in either crash or at least bad read from memory depending on whats read there svn-id: r50178 | |||
2010-06-22 | SCI: fixed typo | Martin Kiewitz | |
svn-id: r50154 | |||
2010-06-22 | SCI: kPalVary(SetTarget) implemented | Martin Kiewitz | |
svn-id: r50153 | |||
2010-06-20 | SCI: implemented kPalVary(changeTicks) | Martin Kiewitz | |
svn-id: r50100 | |||
2010-06-20 | SCI: properly implement kPalVary functionality within kDrawPic and ↵ | Martin Kiewitz | |
transitions, so pharkas finally works w/o palette corruption svn-id: r50099 | |||
2010-06-20 | SCI: implemented kPalVary(reverse) for pharkas, although there is a bug ↵ | Martin Kiewitz | |
somewhere, not working 100% svn-id: r50089 | |||
2010-06-20 | SCI: implementing kPalVary(2) | Martin Kiewitz | |
svn-id: r50085 | |||
2010-06-20 | SCI: some kPalVary support - intro of island dr. brain works fine now | Martin Kiewitz | |
svn-id: r50082 | |||
2010-06-20 | SCI: kPalVary - cleanup and some more code | Martin Kiewitz | |
svn-id: r50081 | |||
2010-06-20 | SCI: update sys palette timestamp only on kDrawPic in SCI1.1, fixes intro of ↵ | Martin Kiewitz | |
island of dr. brain svn-id: r50077 | |||
2010-06-20 | SCI: removing unneeded parameters inside SciPalette, cleanup of SciPalette | Martin Kiewitz | |
svn-id: r50076 | |||
2010-06-20 | SCI: some cleanup for kPalVary | Martin Kiewitz | |
svn-id: r50074 | |||
2010-06-17 | SCI: implement workaround for laura bow 2 demo, because that interpreter ↵ | Martin Kiewitz | |
uses the old real palette merging from sci1 - some views contain a palette that has all colors marked as being used, which would overwrite sysPalette with blacks svn-id: r49936 | |||
2010-06-08 | SCI: set default palette after initializing music driver, fixes palette ↵ | Martin Kiewitz | |
getting messed up when using mt32 emulation svn-id: r49523 | |||
2010-04-02 | SCI: change actual setting of palette, fixes gk1 palette issue when talking ↵ | Martin Kiewitz | |
to grace indirectly caused by r47955, seems to also fix jones palette issue, could cause regressions svn-id: r48474 | |||
2010-02-07 | SCI: set screen palette only when it got changed during merge (performance ↵ | Martin Kiewitz | |
only change) svn-id: r47955 | |||
2010-02-07 | SCI: added dummy assertpalette to GfxPalette, setting destination palette ↵ | Martin Kiewitz | |
immediately on kPalVary(start) call svn-id: r47953 | |||
2010-02-05 | SCI: adding some minor documentation for the various graphic classes | Martin Kiewitz | |
svn-id: r47904 | |||
2010-02-04 | Moved the PalVary code inside the GfxPalette class | Filippos Karapetis | |
svn-id: r47893 | |||
2010-01-31 | SCI: remove classname from header to fix build | Martin Kiewitz | |
svn-id: r47754 | |||
2010-01-31 | SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :P | Martin Kiewitz | |
svn-id: r47753 | |||
2010-01-31 | SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵ | Martin Kiewitz | |
now called directly w/o SciGui svn-id: r47752 | |||
2010-01-26 | SCI: changed flags (uint16) to force (bool) for set/merge palette methods | Martin Kiewitz | |
svn-id: r47578 | |||
2010-01-26 | SCI: force palette merging for kq6 hires portraits (cause its needed on those) | Martin Kiewitz | |
svn-id: r47577 | |||
2010-01-25 | SCI: removed EGA mapping for amiga games, cause changing ↵ | Martin Kiewitz | |
K_GRAPH_GET_COLORS_NR to support amiga also fixes it - also fixes other odd issues like the ones in kq5 and castle of dr. brain/sq1 (thx. to waltervn for finding this out) svn-id: r47560 | |||
2010-01-25 | SCI: support for amiga pictures that change the palette | Martin Kiewitz | |
svn-id: r47552 | |||
2010-01-24 | SCI: self drawn stuff on amiga uses ega palette, we need to match it onto ↵ | Martin Kiewitz | |
currently used amiga palette (fixes user interface colors for amiga sci1 games) svn-id: r47520 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 |