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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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screen.cpp
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Author
2010-02-17
SCI: Cleanup resource.h
Max Horn
2010-02-05
SCI: screen specific debug functions are now called directly w/o SciGui/32
Martin Kiewitz
2010-02-05
SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ra...
Matthew Hoops
2010-02-04
SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32
Martin Kiewitz
2010-01-31
SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32
Martin Kiewitz
2010-01-31
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now...
Martin Kiewitz
2010-01-25
SCI: created isAmiga32color(), using this method instead of comparing against...
Martin Kiewitz
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-24
SCI: added comment about using color 255 all the time for amiga games
Martin Kiewitz
2010-01-24
SCI: changing white to be 255 for amiga all the time (works for our interpret...
Martin Kiewitz
2010-01-24
SCI: supporting .used bit 1 in palettes (force direct palette setting) and cl...
Martin Kiewitz
2010-01-07
SCI: fixed save/restorebits within screen class for displayscreen case, fixes...
Martin Kiewitz
2010-01-07
SCI: fixed stupid bug in putPixelOnDisplay, fixes height of displayed hires g...
Martin Kiewitz
2010-01-07
SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinat...
Martin Kiewitz
2010-01-06
SCI: sync displayScreen with framebuffer after successful video playback (fix...
Martin Kiewitz
2010-01-05
More renaming
Filippos Karapetis
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