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path: root/engines/sci/graphics/screen.cpp
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2011-01-09SCI: CleanupFilippos Karapetis
svn-id: r55182
2010-11-11SCI: Some video related changesFilippos Karapetis
- Now playVideo() is used when playing videos from the console (reducing code duplication) - Added support for 16bpp scaling in scale2x, so that the 16-bit color Duck videos are scaled correctly svn-id: r54210
2010-11-04SCI: adding force to memorial area for SQ3/introMartin Kiewitz
makes the view getting fully undithered svn-id: r54068
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
svn-id: r53397
2010-09-07SCI: Added parentheses inside GfxScreen::isFillMatch() to make the code moreFilippos Karapetis
readable svn-id: r52615
2010-08-02SCI: fixing getting selected languageMartin Kiewitz
for multilingual games svn-id: r51608
2010-08-01SCI: switching to upscaled hires on pc98 gamesMartin Kiewitz
instead of checking the language to be japanese for that svn-id: r51601
2010-08-01SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's ↵Matthew Hoops
used in GK1) svn-id: r51583
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
svn-id: r50881
2010-07-11SCI: also sync palette after playing movies, fixes kq6 introMartin Kiewitz
svn-id: r50798
2010-07-02SCI: change drawing of fonts, so that we never do triple pixel line ↵Martin Kiewitz
duplications. sierra didn't do this, but it looks much better - "fixes" gk1, kq6 font rendering when running in hires svn-id: r50599
2010-07-02SCI: added possible workaround or final solution for hires portraits not ↵Martin Kiewitz
fully removed from screen in kq6 - needs to get investigated further but this will get a little bit difficult svn-id: r50594
2010-06-30SCI: adjust brRect and nsRect, if sci2 hires views are used, fixes hotspots ↵Martin Kiewitz
in gk1 svn-id: r50536
2010-06-29SCI: Rewrap more commentsMax Horn
svn-id: r50500
2010-06-28Remove CRsWillem Jan Palenstijn
svn-id: r50435
2010-06-28SCI: add const again to newWidthMartin Kiewitz
svn-id: r50434
2010-06-28SCI: fix regression of r50424, 2x scalingMartin Kiewitz
svn-id: r50433
2010-06-28SCI: Optimized GfxScreen::scale2x a bitMax Horn
svn-id: r50424
2010-06-28SCI: Comment cleanupMax Horn
svn-id: r50423
2010-06-28SCI: Make src param of GfxScreen::scale2x constMax Horn
svn-id: r50420
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
- Moved all of the graphics initialization code on startup inside initGraphics() - Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen() svn-id: r50412
2010-06-25SCI: Introduce SciGameId enumMax Horn
svn-id: r50273
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
svn-id: r49968
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
svn-id: r49196
2010-05-15SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵Martin Kiewitz
are drawn at the right position svn-id: r49041
2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵Martin Kiewitz
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵Martin Kiewitz
GFX_SCREEN_UPSCALED_* svn-id: r49039
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-16SCI: support for kanji (sjis), minor centering issue leftMartin Kiewitz
svn-id: r48674
2010-02-17SCI: Cleanup resource.hMax Horn
svn-id: r48084
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
svn-id: r47905
2010-02-05SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ↵Matthew Hoops
ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480). svn-id: r47895
2010-02-04SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32Martin Kiewitz
svn-id: r47889
2010-01-31SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32Martin Kiewitz
svn-id: r47781
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-25SCI: created isAmiga32color(), using this method instead of comparing ↵Martin Kiewitz
against viewType svn-id: r47554
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-24SCI: added comment about using color 255 all the time for amiga gamesMartin Kiewitz
svn-id: r47523
2010-01-24SCI: changing white to be 255 for amiga all the time (works for our ↵Martin Kiewitz
interpreter) - fixes mouse cursor on amiga sci1 games svn-id: r47522
2010-01-24SCI: supporting .used bit 1 in palettes (force direct palette setting) and ↵Martin Kiewitz
clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain) svn-id: r47495
2010-01-07SCI: fixed save/restorebits within screen class for displayscreen case, ↵Martin Kiewitz
fixes kq6 menu bar svn-id: r47125
2010-01-07SCI: fixed stupid bug in putPixelOnDisplay, fixes height of displayed hires ↵Martin Kiewitz
graphics in kq6 svn-id: r47107
2010-01-07SCI: some portrait work (kq6 now shows the main bitmap as portrait, ↵Martin Kiewitz
coordinates still messed up) svn-id: r47105
2010-01-06SCI: sync displayScreen with framebuffer after successful video playback ↵Martin Kiewitz
(fixes background vanishing in mainmenu of gk1demo) svn-id: r47089
2010-01-05More renamingFilippos Karapetis
svn-id: r47009