Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-19 | SCI32: Implement kRobot | Colin Snover | |
2016-07-10 | SCI32: Add support for blacklined video | Colin Snover | |
Ow. My eyeballs. | |||
2016-07-10 | SCI32: Implement kPlayVMD | Colin Snover | |
2016-07-02 | SCI32: Document ScreenItem::_insetRect | Colin Snover | |
2016-06-30 | SCI32: Implement engine-accurate screen item list sorting | Colin Snover | |
It seems highly probable that there are later SCI games that use the "hi res" rendering path, so sorting and unsorting of ScreenItemLists needs to be accurate. | |||
2016-06-21 | SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine) | Colin Snover | |
This line drawing code lives in a remodelled GfxPaint32 class that is totally separate from GfxPaint16. | |||
2016-05-28 | SCI: Fix warning | Eugene Sandulenko | |
2016-05-27 | SCI32: Use better name for fixed priority field | Colin Snover | |
The old name matches the selector, but isn’t as clear. | |||
2016-03-10 | SCI32: Implement kSetNowSeen | Colin Snover | |
2016-03-08 | SCI: Add missing namespace comments in graphics/. | Johannes Schickel | |
2016-03-08 | SCI32: Clean up kIsOnMe and fix rounding bug | Colin Snover | |
The implementation was not correctly rounding the scaled position with mulru, leading to occasionally incorrect hit detection at the boundaries of boxes. | |||
2016-03-07 | SCI32: Add reg_t comparisons for graphics sorting | Colin Snover | |
2016-03-06 | SCI32: Fix memory leaks | Colin Snover | |
2016-03-06 | SCI32: "Improve" comparison algorithm for planes and screen items | Colin Snover | |
This adds a slightly more accurate comparison algorithm that will at least ensure that all the engine-generated planes and screen items with matching priorities will be sorted above script-generated planes and screen items, like in the original engine. It still does not sort script-generated items by memory handle order, so if that is ever a thing that actually happens, those may still be in the wrong order. | |||
2016-03-06 | SCI32: Implement kEditText | Colin Snover | |
2016-02-20 | SCI32: kIsOnMe apply scaling + use mulru() thx snover | Martin Kiewitz | |
2016-02-18 | SCI: Implement accurate renderer architecture for SCI32 | Colin Snover | |