Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-15 | SCI: move textSize and textFonts and textColors inside gfxText16 | Martin Kiewitz | |
svn-id: r49851 | |||
2010-05-14 | Silenced some MSVC warnings | Filippos Karapetis | |
svn-id: r49030 | |||
2010-04-24 | SCI: added special comments about r48784 | Martin Kiewitz | |
svn-id: r48785 | |||
2010-04-24 | SCI: changing GetLongest() on kanji (again) hopefully it's now working as in ↵ | Martin Kiewitz | |
sierra sci :P svn-id: r48784 | |||
2010-04-24 | SCI: document skipping over breaking spaces done in r48781 | Martin Kiewitz | |
svn-id: r48782 | |||
2010-04-24 | SCI: change the way we handle breaking spaces based on how sierra sci does ↵ | Martin Kiewitz | |
it, revert r48778/r48779 svn-id: r48781 | |||
2010-04-23 | SCI: fix for regression of r48778: do add spaces to width, if we are at ↵ | Martin Kiewitz | |
ending of text - the whole change may be wrong altogether svn-id: r48779 | |||
2010-04-23 | SCI: text16 ::Width() doesn't add ending spaces to the width anymore, sierra ↵ | Martin Kiewitz | |
sci also doesn't do this - fixes windows being too large sometimes svn-id: r48778 | |||
2010-04-23 | SCI: pc98 sierra interpreter had special code, that circumvents having a ↵ | Martin Kiewitz | |
japanese punctuation char as first char on new lines - we do so now as well svn-id: r48777 | |||
2010-04-20 | SCI: the pc98 rom has to display kanji directly, because of the bad ↵ | Martin Kiewitz | |
behaviour of GetLongest() we will actually put more chars in each line as actually fit. That way the scripts will only show most of the chars, but actually leave out some of the pixels of the far right characters. We now show kanji chars directly, sort of reproducing pc98 rom behaviour svn-id: r48748 | |||
2010-04-20 | SCI: sq4/japanese uses sjis 0x9781 for line breaks as well | Martin Kiewitz | |
svn-id: r48742 | |||
2010-04-19 | SCI: removed bad comment | Martin Kiewitz | |
svn-id: r48734 | |||
2010-04-19 | SCI: sierra switched hardcoded inside their pc98 interpreter to font 900, if ↵ | Martin Kiewitz | |
sjis text got detected svn-id: r48726 | |||
2010-04-19 | SCI: added even more comments about the 0xD 0xA inside GetLongest() | Martin Kiewitz | |
svn-id: r48718 | |||
2010-04-19 | SCI: added more comments for 0xD 0xA cases inside GetLongest() | Martin Kiewitz | |
svn-id: r48715 | |||
2010-04-19 | SCI: Fix yet another (new) const correctness violation. | Max Horn | |
I would suggest rewriting all of text16.cpp to use byte* instead of char*, then all this casting around (which introduces the const correctness violations) would not be necessary in the first place. svn-id: r48711 | |||
2010-04-18 | SCI: sierra sci reacts on 0xD and 0xA to end a line. We only reacted on 0xA ↵ | Martin Kiewitz | |
and ignored 0xD before (fixes subtitles in multilingual games, because the official subtitle separator is 0xD'----'0xD) svn-id: r48699 | |||
2010-04-17 | More const correctness fixes | Max Horn | |
svn-id: r48695 | |||
2010-04-16 | SCI: support for kanji (sjis), minor centering issue left | Martin Kiewitz | |
svn-id: r48674 | |||
2010-04-16 | SCI: dont switch to english on kanji text, also cut off text w/o spaces ↵ | Martin Kiewitz | |
inside GetLongest() so that kanji raw chars will appear in windows svn-id: r48673 | |||
2010-02-05 | SCI: renamed class Font to GfxFont | Martin Kiewitz | |
svn-id: r47900 | |||
2010-01-31 | SCI: renamed Text class to GfxText16 | Martin Kiewitz | |
svn-id: r47780 |