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2010-06-17SCI: applying forceRealMerge change to pq1 and qfg3 demo as well (see r49936)...Martin Kiewitz
2010-06-17SCI: slightly change comment from r49936Martin Kiewitz
2010-06-17SCI: implement workaround for laura bow 2 demo, because that interpreter uses...Martin Kiewitz
2010-06-17Fix a valgrind warning in GfxCursor. Thanks to digitall for finding it.Matthew Hoops
2010-06-15SCI: make umlauts work in kFrameout for sci32Martin Kiewitz
2010-06-15SCI: only set mouse position, when cursor is visible (fixes non-stop, but esc...Martin Kiewitz
2010-06-15SDL: only change mouse cursor, when mouse is currently within our window, als...Martin Kiewitz
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
2010-06-15SCI: calling wait() directly and removing it from SciGuiMartin Kiewitz
2010-06-15SCI: move textSize and textFonts and textColors inside gfxText16Martin Kiewitz
2010-06-15SCI: fix changes from r49806Martin Kiewitz
2010-06-15Reduce header dependenciesMax Horn
2010-06-15SCI: move portrait methods to gfxPaint16Martin Kiewitz
2010-06-15SCI: Fix timer.Eugene Sandulenko
2010-06-15Throttle screen updates to 60fps in some screen transition effects as wellFilippos Karapetis
2010-06-14Ignore and remove invalid plane and item objects in kFrameout. Fixes loading ...Matthew Hoops
2010-06-13Disabled two cases of findObjectByName() in SCI0 early gamesFilippos Karapetis
2010-06-11SCI: adjust priority bottom, if its 200 to avoid possible out of bounds (sier...Martin Kiewitz
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-06-09The EngineState is no longer recreated when a game is restored, thus we don't...Filippos Karapetis
2010-06-09Disabled the mouse warping code, as it can be annoying in windowed modeFilippos Karapetis
2010-06-09Globals from script 0 are now initialized in script_init_engine(), and are ac...Filippos Karapetis
2010-06-09Fix compile errorsWillem Jan Palenstijn
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-06-08SCI: set default palette after initializing music driver, fixes palette getti...Martin Kiewitz
2010-06-04SCI: Fix for Valgrind Warning in Palette.David Turner
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-05-28Silenced some superfluous warnings in KQ5CDFilippos Karapetis
2010-05-26SCI: adding another workaround for picture 376 in sq4/cd (same issue like ori...Martin Kiewitz
2010-05-26SCI: adding another hack to sci32 picture drawing, fixes crash in sci32 games...Martin Kiewitz
2010-05-25SCI: adding comment about error() on pattern opcodes sci1.1+Martin Kiewitz
2010-05-25SCI: error out on pattern opcodes inside vector data when drawing pictures in...Martin Kiewitz
2010-05-25SCI: sci1.1 uses hardcoded white for picture cel data instead of the value sp...Martin Kiewitz
2010-05-25SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in i...Martin Kiewitz
2010-05-24SCI: renaming MacIconBar to GfxMacIconBarMartin Kiewitz
2010-05-24Surface is a struct, not a classFilippos Karapetis
2010-05-24SCI: leave console open for pic_visualize/undither commands - also don't use ...Martin Kiewitz
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
2010-05-24SCI: sort according to original order in kAnimate, when y and z are the same ...Martin Kiewitz
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-20SCI: adding workaround for some underwater rooms in iceman - removing visual&...Martin Kiewitz
2010-05-18- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated S...Filippos Karapetis
2010-05-18Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointe...Matthew Hoops
2010-05-15SCI: handle TAB like Ctrl-I on menu key checking, sci0 also did it that way -...Martin Kiewitz
2010-05-15SCI: setting port _menuPort, fixing crash on setFont()Martin Kiewitz
2010-05-15SCI: removed _mainPort (was unused, is unused)Martin Kiewitz
2010-05-15SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits a...Martin Kiewitz
2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind erro...Martin Kiewitz
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum GFX...Martin Kiewitz