Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-24 | SCI: skip over amiga palette inside pictures for now, needs implementation ↵ | Martin Kiewitz | |
(TODO added) svn-id: r47527 | |||
2010-01-24 | SCI: removed oldMenuId check for BitsShow in menu (was done for keyboard ↵ | Martin Kiewitz | |
interaction) - using mouse its possible to leave the menu which would now result in inverted menu topic not displayed - fixed svn-id: r47526 | |||
2010-01-24 | SCI: never set palette for amiga games (fixes kq5 palette corruption at the ↵ | Martin Kiewitz | |
beginning) svn-id: r47525 | |||
2010-01-24 | SCI: changed amiga palette mapping table to map color 15 (white) again, ↵ | Martin Kiewitz | |
scripts dont like it to be 255 :P svn-id: r47524 | |||
2010-01-24 | SCI: added comment about using color 255 all the time for amiga games | Martin Kiewitz | |
svn-id: r47523 | |||
2010-01-24 | SCI: changing white to be 255 for amiga all the time (works for our ↵ | Martin Kiewitz | |
interpreter) - fixes mouse cursor on amiga sci1 games svn-id: r47522 | |||
2010-01-24 | SCI: fixing amiga mapping for colors 0 and 15, those are hardcoded like ↵ | Martin Kiewitz | |
everywhere else svn-id: r47521 | |||
2010-01-24 | SCI: self drawn stuff on amiga uses ega palette, we need to match it onto ↵ | Martin Kiewitz | |
currently used amiga palette (fixes user interface colors for amiga sci1 games) svn-id: r47520 | |||
2010-01-24 | SCI: handle intensity calls for amiga the same way as we handle palette ↵ | Martin Kiewitz | |
animation (abort instead of process) svn-id: r47514 | |||
2010-01-24 | SCI: supporting .used bit 1 in palettes (force direct palette setting) and ↵ | Martin Kiewitz | |
clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain) svn-id: r47495 | |||
2010-01-23 | Added some skeleton code for kPalVary() | Filippos Karapetis | |
svn-id: r47485 | |||
2010-01-23 | SCI: SCI0 games have a grey titlebar | Martin Kiewitz | |
svn-id: r47463 | |||
2010-01-22 | SCI: restoring r47412, we were right all along but this "hack" was done on ↵ | Martin Kiewitz | |
the sierra sci interpreter for jones ega/vga only (talkie NOT included). So this restore does it game specific now, causing no regressions anywhere else. We detect jones/talkie as "jones" as well, may cause regressions for talkie svn-id: r47445 | |||
2010-01-22 | SCI: reverting r47412, change was incorrect and also resulted in broken ↵ | Martin Kiewitz | |
animations inside text boxes in kq5. jones also uses hardcoded -1 priority for control icons. svn-id: r47444 | |||
2010-01-22 | SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0 | Martin Kiewitz | |
svn-id: r47442 | |||
2010-01-22 | SCI: draw a black line under menubar when menu is active (effectively for ↵ | Martin Kiewitz | |
jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly svn-id: r47441 | |||
2010-01-20 | SCI: control icons now use objects priority selector instead of hardcoded ↵ | Martin Kiewitz | |
priority 255. fixes jones speech bubbles svn-id: r47412 | |||
2010-01-20 | SCI: boundary check on getPortById() | Martin Kiewitz | |
svn-id: r47410 | |||
2010-01-19 | SCI: dont directly set mouse cursor to visible state but call show() instead ↵ | Martin Kiewitz | |
thus updating _isVisible so cursor wont get lost in sci0 games svn-id: r47391 | |||
2010-01-19 | SCI: call showBits() on the line between menubar and the actual menu ↵ | Martin Kiewitz | |
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390 | |||
2010-01-19 | SCI: also fix statusbar | Martin Kiewitz | |
svn-id: r47389 | |||
2010-01-19 | SCI: fixed displaying of menubar (fixes all sorts of ega games) | Martin Kiewitz | |
svn-id: r47387 | |||
2010-01-19 | SCI: use reanimate instead of BitsShow() when removing menus | Martin Kiewitz | |
svn-id: r47386 | |||
2010-01-19 | SCI: Still limit lower boundary in SCI1.1, moved upper priority boundary ↵ | Martin Kiewitz | |
limit removal for SCI1.1 into init svn-id: r47382 | |||
2010-01-19 | SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6) | Martin Kiewitz | |
svn-id: r47381 | |||
2010-01-19 | SCI: implemented priority bands support for sci1.1 picture resources, fixed ↵ | Martin Kiewitz | |
lb2, kq6 svn-id: r47380 | |||
2010-01-17 | SCI: speed throttler changed, now gets triggered by kAnimate, removed ↵ | Martin Kiewitz | |
initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed svn-id: r47343 | |||
2010-01-16 | SCI: fix kNewWindow code to match the code in gregs engine | Martin Kiewitz | |
svn-id: r47332 | |||
2010-01-16 | SCI: added TODO inside kAnimate for scalesignal bit 1, added comment about ↵ | Martin Kiewitz | |
scaling into view class svn-id: r47330 | |||
2010-01-16 | SCI: view scaling - dont fill left-over bytes if there are no left-over bytes :P | Martin Kiewitz | |
svn-id: r47329 | |||
2010-01-16 | SCI: support for upscaling implemented, included clipping | Martin Kiewitz | |
svn-id: r47328 | |||
2010-01-16 | SCI: scaling support, upscaling not yet supported - not really tested, so ↵ | Martin Kiewitz | |
there may be bugs svn-id: r47325 | |||
2010-01-16 | SCI: View::drawScaled() created (doesnt do scaling yet), removed scaling ↵ | Martin Kiewitz | |
variables from View::draw, gfx calls drawScaled() when scaleX/Y != 128, getting scaled rect inside kAnimate() svn-id: r47322 | |||
2010-01-16 | SCI: created getCelScaledRect() inside view class | Martin Kiewitz | |
svn-id: r47319 | |||
2010-01-15 | SCI: more detail info about scaleSignal bit 1 | Martin Kiewitz | |
svn-id: r47314 | |||
2010-01-15 | SCI: added enum for ScaleSignal | Martin Kiewitz | |
svn-id: r47313 | |||
2010-01-15 | SCI: changed scalesignal to scaleSignal - selector works now :) | Martin Kiewitz | |
svn-id: r47312 | |||
2010-01-15 | SCI: adding caching for scalesignal, scaleX and scaleY within kAnimate() | Martin Kiewitz | |
svn-id: r47311 | |||
2010-01-12 | SCI: implemented mouse interaction while being in keyboard mode, also ignore ↵ | Martin Kiewitz | |
disabled entries/separator lines within mouse mode svn-id: r47285 | |||
2010-01-12 | SCI: using _menuRect inside Menu::mouseFindMenuItemSelection for easier ↵ | Martin Kiewitz | |
code, also fixed stupid oversight that made the code crash in e.g. lsl6 svn-id: r47278 | |||
2010-01-12 | SCI: interactive menu with mouse fully implemented, mouse within keyboard ↵ | Martin Kiewitz | |
menu not yet done svn-id: r47277 | |||
2010-01-12 | SCI: changed interactive with mouse menu code (still not finished) | Martin Kiewitz | |
svn-id: r47273 | |||
2010-01-12 | A null pointer can be safely passed to "delete", thus there is no need to ↵ | Johannes Schickel | |
check against the pointer being non-zero in advance. svn-id: r47272 | |||
2010-01-12 | SCI: added comment about "not behaving like sierra here", also added TODO on ↵ | Martin Kiewitz | |
mouse state change svn-id: r47270 | |||
2010-01-12 | SCI: deleting _font when changing active font | Martin Kiewitz | |
svn-id: r47269 | |||
2010-01-12 | SCI: View::getCelCount now validates input | Martin Kiewitz | |
svn-id: r47267 | |||
2010-01-12 | SCI: continue when kPortrait is called with no sync resource existant for ↵ | Martin Kiewitz | |
mouth movement, prints warning() instead svn-id: r47263 | |||
2010-01-12 | Added mouse click handling for top menus (mouse clicks on menu items of each ↵ | Filippos Karapetis | |
menu are not handled yet) svn-id: r47260 | |||
2010-01-11 | SCI: changed displaceY and displaceX for cels to int16, also inserted cast ↵ | Martin Kiewitz | |
to signed char for sci1 displaceX - should fix wii flickering and incorrect cel placement problems svn-id: r47257 |