Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-25 | SCI: adding comment about error() on pattern opcodes sci1.1+ | Martin Kiewitz | |
svn-id: r49217 | |||
2010-05-25 | SCI: error out on pattern opcodes inside vector data when drawing pictures ↵ | Martin Kiewitz | |
in sci1.1+, also adding workaround for garbage data inside picture 381 in sq4 svn-id: r49216 | |||
2010-05-25 | SCI: sci1.1 uses hardcoded white for picture cel data instead of the value ↵ | Martin Kiewitz | |
specified in header - fixes pixel glitches in island of dr. brain title, sq4 title and qfg3 room during intro svn-id: r49213 | |||
2010-05-25 | SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in ↵ | Martin Kiewitz | |
island of dr. brain intro svn-id: r49212 | |||
2010-05-24 | SCI: renaming MacIconBar to GfxMacIconBar | Martin Kiewitz | |
svn-id: r49202 | |||
2010-05-24 | Surface is a struct, not a class | Filippos Karapetis | |
svn-id: r49201 | |||
2010-05-24 | SCI: leave console open for pic_visualize/undither commands - also don't use ↵ | Martin Kiewitz | |
SciGui class for undither anymore svn-id: r49198 | |||
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49196 | |||
2010-05-24 | SCI: sort according to original order in kAnimate, when y and z are the same ↵ | Martin Kiewitz | |
- fixes iceman half-open compartment in room 35 svn-id: r49189 | |||
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis | |
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152 | |||
2010-05-20 | SCI: adding workaround for some underwater rooms in iceman - removing ↵ | Martin Kiewitz | |
visual&priority lines that appear because of non dither mode (would merge with dithered fill color combination normally) svn-id: r49113 | |||
2010-05-18 | - Removed the wrapper kalloc, kmem and kfree functions. Now, the associated ↵ | Filippos Karapetis | |
Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway) - Replaced the GET_SEGMENT macro by a method of the segment manager - Removed the unused reference to the created hunk in allocateHunkEntry(), only the reg_t reference to it is returned now svn-id: r49078 | |||
2010-05-18 | Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵ | Matthew Hoops | |
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070 | |||
2010-05-15 | SCI: handle TAB like Ctrl-I on menu key checking, sci0 also did it that way ↵ | Martin Kiewitz | |
- makes TAB work for inventory in iceman/qfg1ega svn-id: r49044 | |||
2010-05-15 | SCI: setting port _menuPort, fixing crash on setFont() | Martin Kiewitz | |
svn-id: r49043 | |||
2010-05-15 | SCI: removed _mainPort (was unused, is unused) | Martin Kiewitz | |
svn-id: r49042 | |||
2010-05-15 | SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵ | Martin Kiewitz | |
are drawn at the right position svn-id: r49041 | |||
2010-05-15 | SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵ | Martin Kiewitz | |
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040 | |||
2010-05-15 | SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵ | Martin Kiewitz | |
GFX_SCREEN_UPSCALED_* svn-id: r49039 | |||
2010-05-14 | Silenced some MSVC warnings | Filippos Karapetis | |
svn-id: r49030 | |||
2010-05-14 | SCI: if no priority is set (=255) and a cel is embedded in picture vector ↵ | Martin Kiewitz | |
data -> set priority to 0, fixes kq5/amiga - first scene not showing svn-id: r49029 | |||
2010-05-13 | SCI: fix window, when its too large for screen (fixes sq3 crash at ending, ↵ | Martin Kiewitz | |
actually caused by script bug) svn-id: r49028 | |||
2010-05-13 | SCI: fix regression of r49026 - line between titlebar and actual window was ↵ | Martin Kiewitz | |
overdrawn svn-id: r49027 | |||
2010-05-13 | SCI: remove hack code for shadows and implement them properly (shadow is ↵ | Martin Kiewitz | |
actually part of the window, not added onto the window) - fixes especially lsl5 svn-id: r49026 | |||
2010-05-13 | SCI: don't adjust new windows to _wmgrPort for oldGfxFunctions() games (till ↵ | Martin Kiewitz | |
kq4 .502), fixes all window positions for those especially sq3old speech bubble windows svn-id: r49025 | |||
2010-05-13 | SCI: removing one assert() from view loading, cause view 260 in kq6 really ↵ | Martin Kiewitz | |
contains a celCount == 0 o_O svn-id: r49024 | |||
2010-05-13 | SCI: adding some more assert()s in view data loading for clone :D | Martin Kiewitz | |
svn-id: r49023 | |||
2010-05-13 | SCI: figured out weird special mac sci1.1 view decompression (currently ↵ | Martin Kiewitz | |
commented out for clone2727) svn-id: r49020 | |||
2010-05-12 | SCI: header size within sci1.1+ views doesn't include the actual header size ↵ | Martin Kiewitz | |
word, adjust accordingly (should make mac view support possible now) svn-id: r49019 | |||
2010-05-12 | SCI: changed behaviour for kDisplay change (r49012) to use oldGfxFunctions ↵ | Martin Kiewitz | |
(.502), which isn't 100% accurate (should be .566) but better than not restoring for whole SCI0LATE svn-id: r49017 | |||
2010-05-12 | SCI: tracked down the kDisplay change, added comment about that | Martin Kiewitz | |
svn-id: r49016 | |||
2010-05-12 | SCI: fix code that was commented out (wasn't meant to get commited that way) ↵ | Martin Kiewitz | |
during cleanup r47745 svn-id: r49015 | |||
2010-05-12 | SCI: added comments about r49012, change actually happened during sci0late | Martin Kiewitz | |
svn-id: r49014 | |||
2010-05-12 | SCI: dont restore port settings for SCI0 games (fixes sq3 wrong font used ↵ | Martin Kiewitz | |
when scanning for planets) svn-id: r49012 | |||
2010-05-11 | SCI: init _sysPaletteChanged | Martin Kiewitz | |
svn-id: r49003 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | SCI: kPortrait - correctly jump over offset table to land on raw lipsync ↵ | Martin Kiewitz | |
data in portrait files svn-id: r48928 | |||
2010-04-30 | SCI: animate cleanup | Martin Kiewitz | |
svn-id: r48876 | |||
2010-04-26 | SCI: fix regression from r48720, upscaled games that use view cursors crashed | Martin Kiewitz | |
svn-id: r48810 | |||
2010-04-26 | SCI: fixing regression from r48771 - sierra used != before SCI1LATE and !(&) ↵ | Martin Kiewitz | |
later - fixes broken windows in sq1 svn-id: r48807 | |||
2010-04-25 | SCI: green buttons for sci0early implemented | Martin Kiewitz | |
svn-id: r48799 | |||
2010-04-25 | SCI: draw a black line between titlebar and actual window content for SCI0, ↵ | Martin Kiewitz | |
also replaced hardcoded white value (255) with screen specific value svn-id: r48798 | |||
2010-04-25 | SCI: changing setFont() call logic inside textedit controls to save 2 ↵ | Martin Kiewitz | |
setFont() calls svn-id: r48797 | |||
2010-04-25 | SCI: we check for enough space, before adding pressed characters in textedit ↵ | Martin Kiewitz | |
controls svn-id: r48796 | |||
2010-04-25 | SCI: replaced value with constant when checking if controls are selected | Martin Kiewitz | |
svn-id: r48795 | |||
2010-04-25 | SCI: reset cursor state when kDrawControl gets called on textedit controls, ↵ | Martin Kiewitz | |
fixes cursor placement issues svn-id: r48794 | |||
2010-04-25 | SCI: fix regression of r48659 - now calculating menu width and splitting ↵ | Martin Kiewitz | |
text on kernelDrawMenuBar() as well - fixes menu not displaying all the time in hoyle 1&2 svn-id: r48791 | |||
2010-04-24 | SCI: reverting r48787 port updates were actually introduced (heard that ↵ | Martin Kiewitz | |
before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1 svn-id: r48789 | |||
2010-04-24 | SCI: r48786 port updates were actually introduced during SCI01, qfg2 and ↵ | Martin Kiewitz | |
xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787 | |||
2010-04-24 | SCI: beginUpdate()/endUpdate() of ports were introduced inside kAnimate() in ↵ | Martin Kiewitz | |
SCI01 - fixes percentage bar not showing up in qfg1ega svn-id: r48786 |