Age | Commit message (Collapse) | Author |
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in lsl5
svn-id: r45251
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svn-id: r45198
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svn-id: r45196
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used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
svn-id: r45176
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svn-id: r45029
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timestamps are now calculated from Epoch time, instead of game start time (the functionality is exactly the same, though)
svn-id: r44773
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- Renamed gui -> _gui in EngineState, for consistency
- Added a reference to SciGuiCursor in EngineState, to be used by current code
- Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor
- Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position.
svn-id: r44760
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svn-id: r44734
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svn-id: r44730
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