Age | Commit message (Collapse) | Author |
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(fixes island of dr. brain first pic after copy protection not showing up)
svn-id: r46305
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svn-id: r46293
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svn-id: r46292
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svn-id: r46291
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and it gets confusing. Also, this fixes an error when language extensions are defined in MSVC - refer to patch #2909854
svn-id: r46272
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svn-id: r46255
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svn-id: r46252
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opening)
svn-id: r46248
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svn-id: r46243
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svn-id: r46242
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island dr. brain intro)
svn-id: r46240
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svn-id: r46232
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hiding/showing in kq6)
svn-id: r46224
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svn-id: r46193
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svn-id: r46003
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svn-id: r45869
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svn-id: r45867
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greyedOutput (bool)
svn-id: r45863
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at all (makes lsl6 menu pixel perfect)
svn-id: r45860
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svn-id: r45859
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Added other differences in implementation, added reanimate TODOs, added mouse interaction TODO
svn-id: r45853
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interactiveWithKeyboard()
svn-id: r45845
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repeating left/right and thus skipping the menu
svn-id: r45844
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svn-id: r45843
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inverted as well
svn-id: r45841
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svn-id: r45840
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svn-id: r45839
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svn-id: r45838
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svn-id: r45689
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still missing)
svn-id: r45684
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svn-id: r45674
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svn-id: r45673
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svn-id: r45671
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deleting and recreating it when restoring games
- Merged game_exit(), script_free_vm_memory() and script_free_engine()
- Cleanup
svn-id: r45666
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svn-id: r45664
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also moved code
svn-id: r45661
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svn-id: r45660
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the new code didn't handle priority changes by kGraph()
svn-id: r45658
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svn-id: r45637
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intro of qfg1ega
svn-id: r45635
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svn-id: r45634
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svn-id: r45630
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parameter is explicit now
svn-id: r45626
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svn-id: r45625
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a crash when loading games
svn-id: r45624
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svn-id: r45616
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svn-id: r45613
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svn-id: r45612
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correctly
svn-id: r45601
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(fixes cels disappearing after removing windows)
svn-id: r45588
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