Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38705 | |||
2009-02-21 | Replaced "typedef struct _state state_t" with "struct EngineState" | Jordi Vilalta Prat | |
svn-id: r38678 | |||
2009-02-21 | Wrapped the SCI engine in the Sci namespace. | Oystein Eftevaag | |
svn-id: r38676 | |||
2009-02-19 | Rewrote the EXE reading routines (the LZEXE compression stuff is still not ↵ | Filippos Karapetis | |
completed, and will be implemented in a follow-up commit) svn-id: r38543 | |||
2009-02-18 | Readded the code which reads the version from the original executable to the ↵ | Filippos Karapetis | |
fallback detector (still very hackish...). This is probably the only known way currently to determine the version used by each game variant and add appropriate game flags svn-id: r38509 | |||
2009-02-18 | Moved game version checking to ScummVM's detector and removed the FreeSCI ↵ | Filippos Karapetis | |
version checking routines svn-id: r38458 | |||
2009-02-17 | Update headers. includes/ | Eugene Sandulenko | |
svn-id: r38409 | |||
2009-02-15 | SCI: Run astyle to make the code be more compliant with our Code Formatting ↵ | Max Horn | |
Guidelines: include dir svn-id: r38319 | |||
2009-02-15 | consts | Willem Jan Palenstijn | |
svn-id: r38272 | |||
2009-02-15 | SCI: Get rid of the include directory hack (it compiles but it doesn't link yet) | Jordi Vilalta Prat | |
svn-id: r38201 | |||
2009-02-15 | Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't ↵ | Jordi Vilalta Prat | |
compile yet) svn-id: r38192 |