Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-18 | SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. | Matthew Hoops | |
svn-id: r51006 | |||
2010-06-30 | SCI: Removed the FreeSCI music code | Filippos Karapetis | |
svn-id: r50532 | |||
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz | |
svn-id: r49860 | |||
2010-06-10 | Moved all of the game init/run/exit logic inside the SciEngine class | Filippos Karapetis | |
svn-id: r49559 | |||
2010-05-27 | Split all of the audio-related functions of the resource manager in a ↵ | Filippos Karapetis | |
separate file svn-id: r49260 | |||
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49196 | |||
2010-05-18 | Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵ | Matthew Hoops | |
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070 | |||
2010-04-16 | SCI: support for kanji (sjis), minor centering issue left | Martin Kiewitz | |
svn-id: r48674 | |||
2010-02-05 | SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵ | Martin Kiewitz | |
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908 | |||
2010-02-04 | SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵ | Martin Kiewitz | |
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883 | |||
2010-02-04 | SCI: moving paint32.o around... | Martin Kiewitz | |
svn-id: r47882 | |||
2010-02-04 | SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵ | Martin Kiewitz | |
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 | |||
2010-02-02 | Fix compile without SCI32 | Matthew Hoops | |
svn-id: r47822 | |||
2010-02-02 | SCI: some sort of priority support for sci32 (not working right, but at ↵ | Martin Kiewitz | |
least the menu in gk1 now correctly shows up) svn-id: r47814 | |||
2010-01-31 | SCI: renamed Text class to GfxText16 | Martin Kiewitz | |
svn-id: r47780 | |||
2010-01-31 | Sort order. | Travis Howell | |
svn-id: r47748 | |||
2010-01-31 | SCI: forgot the cache :P | Martin Kiewitz | |
svn-id: r47747 | |||
2010-01-31 | SCI: added new modules to module.mk | Martin Kiewitz | |
svn-id: r47746 | |||
2010-01-29 | Fix compile when ENABLE_SCI32 is not set. | Matthew Hoops | |
svn-id: r47682 | |||
2010-01-29 | Silence gcc warnings, have gui32.cpp only build when ENABLE_SCI32 is defined. | Matthew Hoops | |
svn-id: r47680 | |||
2010-01-29 | SCI: added new SciGui32 class, Gfx class needs some work though and ↵ | Martin Kiewitz | |
hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top svn-id: r47679 | |||
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik | |
svn-id: r47571 | |||
2010-01-23 | Fix build broken with r47480. | Johannes Schickel | |
svn-id: r47481 | |||
2010-01-23 | Separated the parser code | Filippos Karapetis | |
svn-id: r47480 | |||
2010-01-21 | SCI: Renamed softseq/ to drivers/ | Walter van Niftrik | |
svn-id: r47418 | |||
2010-01-21 | SCI: Removed seq/ directory | Walter van Niftrik | |
svn-id: r47417 | |||
2010-01-14 | SCI: Add MIDI support. Currently only the later MT-32/GM patch type works. | Walter van Niftrik | |
Support for the earlier MT-32 patch format will be added in the near future. svn-id: r47297 | |||
2010-01-06 | add new robot.cpp file | Joost Peters | |
svn-id: r47100 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 | |||
2010-01-05 | Fix compile. | Matthew Hoops | |
svn-id: r47008 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 | |||
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis | |
svn-id: r47005 | |||
2009-12-30 | The wrapper for the VMD decoder is only used in the SCI engine for SCI32 ↵ | Filippos Karapetis | |
games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command svn-id: r46737 | |||
2009-12-27 | SCI/new music code: split the MidiParser class into a separate file | Filippos Karapetis | |
svn-id: r46611 | |||
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a ↵ | Filippos Karapetis | |
slight hack to the SoundCommandParser constructor svn-id: r46430 | |||
2009-12-04 | SCI: SciEvent created, kernel_sleep() created | Martin Kiewitz | |
svn-id: r46252 | |||
2009-11-15 | - Started importing the music code from Greg's SCI engine | Filippos Karapetis | |
- Simplified some sound version checks svn-id: r45923 | |||
2009-11-14 | Removed more dead code | Filippos Karapetis | |
svn-id: r45888 | |||
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis | |
svn-id: r45862 | |||
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate ↵ | Filippos Karapetis | |
class svn-id: r45653 | |||
2009-11-02 | SCI: SciGuiMenu created, kMenu-related stuff now using SciGui | Martin Kiewitz | |
svn-id: r45612 | |||
2009-10-31 | SCI/newgui: SciGuiPortrait created | Martin Kiewitz | |
svn-id: r45579 | |||
2009-10-28 | SCI/newgui: SciGuiControls created, SciGuiText now active | Martin Kiewitz | |
svn-id: r45457 | |||
2009-10-26 | SCI/newgui: SciGuiText created | Martin Kiewitz | |
svn-id: r45412 | |||
2009-10-25 | - Removed graphics options code from the old GUI. Almost all of them are not ↵ | Filippos Karapetis | |
supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed). - Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game - The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted) svn-id: r45378 | |||
2009-10-24 | Change "=" to ":=" in some module.mk files for consistency. | Johannes Schickel | |
svn-id: r45364 | |||
2009-10-17 | Started moving some of the old GUI code inside /gui32 | Filippos Karapetis | |
svn-id: r45185 | |||
2009-10-16 | Moved sci_ffs() inside iterator.cpp, the only place where it's actually ↵ | Filippos Karapetis | |
used, and removed tools.*. Also, removed all the unused includes to tools.h from several places svn-id: r45176 | |||
2009-10-16 | Moved the SEQ decoder outside the gfx directory, as it is completely stand ↵ | Filippos Karapetis | |
alone now and no longer uses any GUI-related code svn-id: r45153 |