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2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵Martin Kiewitz
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908
2010-02-04SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵Martin Kiewitz
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883
2010-02-04SCI: moving paint32.o around...Martin Kiewitz
svn-id: r47882
2010-02-04SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵Martin Kiewitz
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
svn-id: r47850
2010-02-02Fix compile without SCI32Matthew Hoops
svn-id: r47822
2010-02-02SCI: some sort of priority support for sci32 (not working right, but at ↵Martin Kiewitz
least the menu in gk1 now correctly shows up) svn-id: r47814
2010-01-31SCI: renamed Text class to GfxText16Martin Kiewitz
svn-id: r47780
2010-01-31Sort order.Travis Howell
svn-id: r47748
2010-01-31SCI: forgot the cache :PMartin Kiewitz
svn-id: r47747
2010-01-31SCI: added new modules to module.mkMartin Kiewitz
svn-id: r47746
2010-01-29Fix compile when ENABLE_SCI32 is not set.Matthew Hoops
svn-id: r47682
2010-01-29Silence gcc warnings, have gui32.cpp only build when ENABLE_SCI32 is defined.Matthew Hoops
svn-id: r47680
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and ↵Martin Kiewitz
hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top svn-id: r47679
2010-01-26SCI: Add driver for Yamaha FB-01. Cleanup.Walter van Niftrik
svn-id: r47571
2010-01-23Fix build broken with r47480.Johannes Schickel
svn-id: r47481
2010-01-23Separated the parser codeFilippos Karapetis
svn-id: r47480
2010-01-21SCI: Renamed softseq/ to drivers/Walter van Niftrik
svn-id: r47418
2010-01-21SCI: Removed seq/ directoryWalter van Niftrik
svn-id: r47417
2010-01-14SCI: Add MIDI support. Currently only the later MT-32/GM patch type works.Walter van Niftrik
Support for the earlier MT-32 patch format will be added in the near future. svn-id: r47297
2010-01-06add new robot.cpp fileJoost Peters
svn-id: r47100
2010-01-05More renamingFilippos Karapetis
svn-id: r47009
2010-01-05Fix compile.Matthew Hoops
svn-id: r47008
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
svn-id: r47007
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
svn-id: r47005
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 ↵Filippos Karapetis
games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command svn-id: r46737
2009-12-27SCI/new music code: split the MidiParser class into a separate fileFilippos Karapetis
svn-id: r46611
2009-12-20Moved all of the sound iterator code in its own directory, and added a ↵Filippos Karapetis
slight hack to the SoundCommandParser constructor svn-id: r46430
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
svn-id: r46252
2009-11-15- Started importing the music code from Greg's SCI engineFilippos Karapetis
- Simplified some sound version checks svn-id: r45923
2009-11-14Removed more dead codeFilippos Karapetis
svn-id: r45888
2009-11-12Started objectifying kDoSound()Filippos Karapetis
svn-id: r45862
2009-11-04Moved most of the code for playing sound effects and speech into a separate ↵Filippos Karapetis
class svn-id: r45653
2009-11-02SCI: SciGuiMenu created, kMenu-related stuff now using SciGuiMartin Kiewitz
svn-id: r45612
2009-10-31SCI/newgui: SciGuiPortrait createdMartin Kiewitz
svn-id: r45579
2009-10-28SCI/newgui: SciGuiControls created, SciGuiText now activeMartin Kiewitz
svn-id: r45457
2009-10-26SCI/newgui: SciGuiText createdMartin Kiewitz
svn-id: r45412
2009-10-25- Removed graphics options code from the old GUI. Almost all of them are not ↵Filippos Karapetis
supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed). - Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game - The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted) svn-id: r45378
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
svn-id: r45364
2009-10-17Started moving some of the old GUI code inside /gui32Filippos Karapetis
svn-id: r45185
2009-10-16Moved sci_ffs() inside iterator.cpp, the only place where it's actually ↵Filippos Karapetis
used, and removed tools.*. Also, removed all the unused includes to tools.h from several places svn-id: r45176
2009-10-16Moved the SEQ decoder outside the gfx directory, as it is completely stand ↵Filippos Karapetis
alone now and no longer uses any GUI-related code svn-id: r45153
2009-10-13SCI/newgui: class SciGuiTransitions createdMartin Kiewitz
svn-id: r45051
2009-10-13Removed the now unused code in gfx/res_cursor.cppFilippos Karapetis
svn-id: r45034
2009-10-13SCI/newgui: added new file to module.mkMartin Kiewitz
svn-id: r45020
2009-10-08SCI: Removed obsolete stringfrags codeMax Horn
svn-id: r44803
2009-10-07Updated the MSVC project files and module.mk for commit #r44730Filippos Karapetis
svn-id: r44732
2009-10-06Updated the SCI engine module.mk and MSVC project files for commit #44698Filippos Karapetis
svn-id: r44699
2009-10-04SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ↵Max Horn
GUI heapmanager svn-id: r44635
2009-10-04Replaced DblList with Common::ListFilippos Karapetis
svn-id: r44630