Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-18 | Renamed resmgr.cpp -> gfx_resmgr.cpp | Filippos Karapetis | |
Moved all files from gfx/resource/* to gfx/* svn-id: r39515 | |||
2009-03-17 | Further objectification of the graphics resource manager | Filippos Karapetis | |
svn-id: r39499 | |||
2009-03-16 | SCI: Removed sbtree code by Common::Hashmap | Max Horn | |
svn-id: r39439 | |||
2009-03-15 | SCI: Rewrote the save/load code, see also patch #2687400. | Max Horn | |
The new format is incompatible with the old one, and is still subject to some further changes. Also, regressions are quite possible, so watch out. Finally, the new code still contains some TODOs and FIXMEs. Several of these will be more or less automatically resolved once other code gets C++ified. svn-id: r39430 | |||
2009-03-10 | Resource decompression functions moved to scicore\decompressor.cpp and ↵ | Greg Frieger | |
turned into classes. svn-id: r39311 | |||
2009-03-10 | SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency | Max Horn | |
svn-id: r39308 | |||
2009-03-10 | SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the ↵ | Max Horn | |
headers it uses have been changed (to track mistakes like me forgetting to rename SongIteratorMessage -> SongIterator::Message in the CFSML, too). If anybody knows how one can 'copy' the dependencies of one target and add them to another, please let me know. svn-id: r39307 | |||
2009-03-10 | String fragments support | Lars Skovlund | |
WIP: No regressions in this part, I hope svn-id: r39297 | |||
2009-03-10 | Fix compile of SCI engine. | Travis Howell | |
svn-id: r39295 | |||
2009-03-10 | Reverted some of the changes of commit #39192. The cursor reading code has ↵ | Filippos Karapetis | |
been placed back in a separate file, and not in the resource manager (but it's now 1 function) svn-id: r39293 | |||
2009-03-10 | - Renamed files inside gfx/resource | Filippos Karapetis | |
- Merged sci_picfill_aux.cpp and sci_picfill.cpp into picfill.cpp (as this is the only place where the auxiliary fill functions are used) svn-id: r39292 | |||
2009-03-08 | Use new Palette class to manager pixmap palettes. | Willem Jan Palenstijn | |
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242 | |||
2009-03-08 | SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header file | Max Horn | |
svn-id: r39213 | |||
2009-03-07 | Merged all the different cursor drawing functions inside ↵ | Filippos Karapetis | |
gfxr_interpreter_get_cursor() svn-id: r39192 | |||
2009-03-07 | SCI: Removed resource_map.o and resource_patch.o from module.mk | Max Horn | |
svn-id: r39176 | |||
2009-03-04 | SCI: Merged sfx/mixer.cpp into sfx/player/polled.cpp | Max Horn | |
svn-id: r39116 | |||
2009-03-04 | SCI: Replaced sfx_iterator_make_feed and associated code by ↵ | Max Horn | |
Audio::makeLinearInputStream svn-id: r39115 | |||
2009-03-04 | SCI: Use Audio::Timestamp instead of sfx_timestamp_t | Max Horn | |
svn-id: r39113 | |||
2009-03-04 | SCI: Moved script.cpp from scicore/ to engine/ (because its header file is ↵ | Max Horn | |
there, and it seems its funcs are only called from stuff in engine/) svn-id: r39108 | |||
2009-02-28 | SCI: Get rid around the first layer around the ScummVM audio mixer. Also ↵ | Max Horn | |
resolve the FIXME about releasing the mixer channel we allocated svn-id: r38949 | |||
2009-02-28 | SCI: Get rid of extra layer around our timer manager | Max Horn | |
svn-id: r38947 | |||
2009-02-27 | SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵ | Max Horn | |
file with the EngineState constructor svn-id: r38921 | |||
2009-02-26 | - Removed engine/sys_strings.* | Filippos Karapetis | |
- Renamed sys_string_t -> SystemString, sys_strings_t -> SystemStrings svn-id: r38916 | |||
2009-02-24 | SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp | Max Horn | |
svn-id: r38867 | |||
2009-02-24 | SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source ↵ | Max Horn | |
file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header) svn-id: r38852 | |||
2009-02-24 | SCI: Moved engines/sci/include/sci_memory.h and ↵ | Max Horn | |
engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file svn-id: r38832 | |||
2009-02-24 | SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this ↵ | Max Horn | |
is *not* a hashmap (at least not a plain hashmap) svn-id: r38823 | |||
2009-02-23 | Removed unused antialiasing code (plus, we do antialiasing at the OSystem ↵ | Filippos Karapetis | |
graphics backend) svn-id: r38800 | |||
2009-02-22 | The two hardcoded fonts, 5x8 and 6x10 were used for FreeSCI's debugger and ↵ | Filippos Karapetis | |
game menu, so they can be safely removed now svn-id: r38792 | |||
2009-02-21 | SCI: Moved aatree.* files together into engine/ | Max Horn | |
svn-id: r38763 | |||
2009-02-21 | SCI: More cleanup | Max Horn | |
svn-id: r38758 | |||
2009-02-21 | Renamed SCI's console to sciconsole (MSVC has problems with files with the ↵ | Filippos Karapetis | |
same name under different directories). ScummVM's console can be enabled correctly under MSVC now svn-id: r38722 | |||
2009-02-21 | SCI: Tons of cleanup | Max Horn | |
svn-id: r38721 | |||
2009-02-21 | SCI: Moved scicore/tools.cpp to tools.cpp, and include/resource.h to tools.h | Max Horn | |
svn-id: r38720 | |||
2009-02-21 | SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also ↵ | Max Horn | |
improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml svn-id: r38657 | |||
2009-02-20 | Some initial code for a debug console (still non-working) | Filippos Karapetis | |
svn-id: r38623 | |||
2009-02-20 | We only got 1 mixer - removed the unneeded file mixers.cpp | Filippos Karapetis | |
svn-id: r38569 | |||
2009-02-19 | Rewrote the EXE reading routines (the LZEXE compression stuff is still not ↵ | Filippos Karapetis | |
completed, and will be implemented in a follow-up commit) svn-id: r38543 | |||
2009-02-18 | Readded the code which reads the version from the original executable to the ↵ | Filippos Karapetis | |
fallback detector (still very hackish...). This is probably the only known way currently to determine the version used by each game variant and add appropriate game flags svn-id: r38509 | |||
2009-02-18 | Fix makefile | Eugene Sandulenko | |
svn-id: r38487 | |||
2009-02-18 | We no longer verify the SCI version number against the original executables, ↵ | Filippos Karapetis | |
so remove the exe file reader code svn-id: r38460 | |||
2009-02-17 | SCI: -Wno-variadic-macros not needed anymore | Max Horn | |
svn-id: r38431 | |||
2009-02-16 | SCI: Changed pcm_device and timer "driver" functionality to use directly the ↵ | Jordi Vilalta Prat | |
ScummVM modules svn-id: r38373 | |||
2009-02-16 | SCUMMVM define no longer required. | Travis Howell | |
svn-id: r38361 | |||
2009-02-16 | SCI: Committed stuff I forgot in my last commit; changed int_hash_map_t to a ↵ | Max Horn | |
C++ class svn-id: r38360 | |||
2009-02-16 | Reimplemented reg_t_hashmap using Common::HashMap | Max Horn | |
svn-id: r38340 | |||
2009-02-15 | fix compilation | Paweł Kołodziejski | |
svn-id: r38271 | |||
2009-02-15 | Make MSVC happy and rename timer/scummvm.cpp to timer/timer_scummvm.cpp | Eugene Sandulenko | |
svn-id: r38231 | |||
2009-02-15 | - Remove some unneeded files | Eugene Sandulenko | |
- Mass rename .c to .cpp svn-id: r38227 | |||
2009-02-15 | - Move sci/scummvm/ contents to sci/ | Eugene Sandulenko | |
- Rename scumm_engine.cpp to sci.cpp - Remove unneeded gfx drivers - Rename scummvm_driver.c to gfx_driver.cpp svn-id: r38225 |