Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-19 | SCI: fix parser crash on >=0x80 chars | Martin Kiewitz | |
svn-id: r51025 | |||
2010-07-19 | SCI: vocab version change for pq2 japanese | Martin Kiewitz | |
pq2 japanese only uses sci01 vocabulary and everything else is still like in sci0 - fixes pq2 not accepting any input in parser svn-id: r51024 | |||
2010-07-17 | SCI: adding detection for SCI01 vocab inside a SCI0 game that's using the ↵ | Martin Kiewitz | |
SCI0 vocab resource number, fixes pq2 japanese crashing on startup svn-id: r50970 | |||
2010-07-17 | SCI: fix debugging code of parser, add 0xffe special group into debug support | Martin Kiewitz | |
svn-id: r50956 | |||
2010-06-27 | Cleanup, remove unused/obsolete code | Filippos Karapetis | |
svn-id: r50403 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis | |
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483 | |||
2010-01-23 | Separated the parser code | Filippos Karapetis | |
svn-id: r47480 |