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2010-07-17SCI: add hack for iceman to skip [!*] in kSaid, fixes green board / depth ↵Martin Kiewitz
affirmative not recognized svn-id: r50958
2010-07-17SCI: fix debugging code of parser, add 0xffe special group into debug supportMartin Kiewitz
svn-id: r50956
2010-06-27Cleanup, remove unused/obsolete codeFilippos Karapetis
svn-id: r50403
2010-06-01The parser vocabulary remains static throughout the game, thus it has been ↵Filippos Karapetis
removed from the engine state svn-id: r49373
2010-05-23SCI: fixing crash in _vocab_add_rule when running qfg2 demoMartin Kiewitz
svn-id: r49160
2010-05-18SCI: fixing crash in pq2 - not sure about this, lskovlun should take a look ↵Martin Kiewitz
at this svn-id: r49077
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
svn-id: r48046
2010-02-13SCI: Remove unused PARSE_HEAP_SIZEMax Horn
svn-id: r48043
2010-02-10SCI: Update said.y to match changes made to said.cpp; regenerate said.cpp ↵Max Horn
using 'bison -l -o said.cpp said.y' svn-id: r48033
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23- Moved all of the parser-related variables inside the Vocabulary classFilippos Karapetis
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483
2010-01-23Separated the parser codeFilippos Karapetis
svn-id: r47480