Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been ↵ | Filippos Karapetis | |
removed from the engine state svn-id: r49373 | |||
2010-05-23 | SCI: fixing crash in _vocab_add_rule when running qfg2 demo | Martin Kiewitz | |
svn-id: r49160 | |||
2010-05-18 | SCI: fixing crash in pq2 - not sure about this, lskovlun should take a look ↵ | Martin Kiewitz | |
at this svn-id: r49077 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-13 | SCI: Remove unused PARSE_HEAP_SIZE | Max Horn | |
svn-id: r48043 | |||
2010-02-10 | SCI: Update said.y to match changes made to said.cpp; regenerate said.cpp ↵ | Max Horn | |
using 'bison -l -o said.cpp said.y' svn-id: r48033 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis | |
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483 | |||
2010-01-23 | Separated the parser code | Filippos Karapetis | |
svn-id: r47480 |