Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-27 | SCI: Removed unused variables | md5 | |
Thanks to LordHoto and the trusty -Wunused-but-set-variable option :) | |||
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2011-03-13 | SCI: Fixed version and scene transitions for SCI1 Mac games | md5 | |
2011-03-07 | SCI: Initial handling of the views in Longbow Amiga. Still not right | md5 | |
2011-03-05 | SCI: Added some support code for Longbow Amiga | md5 | |
2011-03-04 | SCI: Added support for 16/32 color view and picture patches | md5 | |
16 color patches (*.p16 and *.v16) are used in 16 color EGA SCI1 games 32 color patches (*.p32 and *.v32) are used in 32 color Amiga SCI1 games Removed a workaround for SCI1 EGA (bug #3044500), as that bug has been fixed already in the view patch. Thanks to waltervn for observing this. | |||
2011-03-04 | SCI: Amiga SCI1 middle games are actually SCI1 late | md5 | |
This fixes a lot of glitches, caused by the differences between the two versions | |||
2011-02-27 | SCI: Renamed SCI_VERSION_1_EGA to SCI_VERSION_1_EGA_ONLY | md5 | |
This renaming allows us to better distinguish that this version is for games that only had an EGA version, and avoid confusion with newer SCI1 game releases with EGA graphics (e.g. KQ5 EGA). The only game with this SCI version is QFG2, a SCI1 EGA game with a parser. Also, added some games for each SCI version. | |||
2011-02-20 | SCI: Don't error out when a Mac resource has size 0 | Matthew Hoops | |
2011-02-19 | SCI: Reverted r914fe95, and silenced a false positive warning | md5 | |
2011-02-19 | SCI: Added a FIXME for the KQ5 FM-TOWNS resource handling code | md5 | |
2011-02-16 | SCI: Add support for the KQ5 FM Towns resource format | Matthew Hoops | |
Thanks to alexbevi for providing details on the format | |||
2011-02-13 | SCI: Fix GK2 Mac picture 2315 | Matthew Hoops | |
It hardcodes the picture so it doesn't get run with the decompressor | |||
2011-02-10 | SCI: Added resource manager support for changing the audio directory ↵ | Filippos Karapetis | |
dynamically. Also, moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872 | |||
2011-02-10 | SCI: Renamed addInternalSources -> addAudioSources and separated the script ↵ | Filippos Karapetis | |
chunk loading code svn-id: r55866 | |||
2011-02-10 | SCI: Moved some audio resource code to resource_audio.cpp | Filippos Karapetis | |
svn-id: r55865 | |||
2011-02-09 | SCI: Improve speed of Mac resource fork sources | Matthew Hoops | |
svn-id: r55859 | |||
2011-02-05 | SCI: Fix Mac SCI32 subdirectories | Matthew Hoops | |
svn-id: r55783 | |||
2011-02-05 | SCI: Fix detectHires() for Mac SCI32 games | Matthew Hoops | |
svn-id: r55781 | |||
2011-02-03 | SCI: Fix KQ6 Mac audio resources | Matthew Hoops | |
A regression from r55715 svn-id: r55751 | |||
2011-02-02 | SCI: Set Mac cursors as a non-compressable type too | Matthew Hoops | |
svn-id: r55720 | |||
2011-02-02 | SCI: Fix Mac sync resource support | Matthew Hoops | |
svn-id: r55716 | |||
2011-02-02 | SCI: Add support for Mac audio36/sync36 resources in resource forks | Matthew Hoops | |
svn-id: r55715 | |||
2011-02-01 | SCI: Mac SCI1.1+ games can use SYNC as the resource type for sync resources too | Matthew Hoops | |
svn-id: r55708 | |||
2011-01-31 | SCI: Update the Mac version detection comments | Matthew Hoops | |
svn-id: r55697 | |||
2011-01-31 | SCI: Add support for Mac SCI1.1+ resource compression | Matthew Hoops | |
Mac SCI1.1+ games should now start up. QFG1 and Hoyle4 are playable. GK1 starts its scripts, but errors out soon after. There are still some View bugs with each (somehow, view decompression seems to be adding a blank line after each line?). *Much* thanks to Walter for his help. svn-id: r55696 | |||
2010-12-14 | SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind. | David Turner | |
svn-id: r54916 | |||
2010-12-02 | SCI: Slight formatting fix. | Johannes Schickel | |
svn-id: r54737 | |||
2010-12-02 | Disable error message regarding RESOURCE.AUD/.SFX for now. | Lars Skovlund | |
svn-id: r54735 | |||
2010-11-17 | SCI3: added a SCI3 implementation of findGameObject(), based on a patch by ↵ | Filippos Karapetis | |
lskovlun svn-id: r54284 | |||
2010-11-17 | SCI: Some restructuring. Added some SCI3 placeholders/stubs | Filippos Karapetis | |
svn-id: r54280 | |||
2010-11-17 | SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was ↵ | Filippos Karapetis | |
later merged into the script files again in SCI3 svn-id: r54279 | |||
2010-11-13 | SCI: Update resource types for SCI2.1/3 | Matthew Hoops | |
svn-id: r54220 | |||
2010-11-11 | SCI: Properly adding SCI3 script patches (a regression of r54211) | Filippos Karapetis | |
svn-id: r54213 | |||
2010-11-11 | SCI: Use the new CSC extension for SCI3 scripts | Filippos Karapetis | |
svn-id: r54211 | |||
2010-11-10 | SCI3: Some changes | Filippos Karapetis | |
- Placed the SCI3 version detection in the proper place - Some new types of SCI3 MT-32 patches (e.g. in the Lighthouse SCI3 demo) are ignored, for now svn-id: r54188 | |||
2010-11-10 | SCI: Fix SCI2.1+ fallback detection | Matthew Hoops | |
Each map has to be mapped with its own specific volume (as opposed to earlier versions that had one map for all volumes); this code was passing the same map pointer for all volumes. svn-id: r54179 | |||
2010-11-09 | SCI: Some slight work on SCI3 | Filippos Karapetis | |
- Enabled the SCI3 game entries for testing purposes - The resource manager is initialized fully now (with a slight hack) - Added a hack for the demo of Shivers 2 (which seemingly has no scripts or vocabularies) - The engine will stop before parsing any game scripts in SCI3 games, and opens the console for resource manager-related functionality svn-id: r54167 | |||
2010-11-09 | SCI: Fixed the fallback detector again | Filippos Karapetis | |
This is a regression from r54155, as we previously ignored the result of addInternalSources() in the fallback detector svn-id: r54163 | |||
2010-11-09 | SCI: Fix Lighthouse SCI2.1 demo | Matthew Hoops | |
This is a regression from r54155. Fixed by moving the chunk resource loading earlier. svn-id: r54162 | |||
2010-11-09 | SCI: Formatting convention fixes | Matthew Hoops | |
svn-id: r54161 | |||
2010-11-09 | SCI: Add resource manager support for SCI3 games. | Lars Skovlund | |
ScummVM now rejects them properly instead of spewing lots of unintelligible stuff. svn-id: r54155 | |||
2010-11-04 | SCI: Renamed findBlock() to findBlockSCI0() | Filippos Karapetis | |
svn-id: r54077 | |||
2010-11-02 | SCI: Remove any use of printf | Max Horn | |
svn-id: r54037 | |||
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn | |
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004 | |||
2010-10-31 | MOTOEZX: Fix warning about static not at beginning of declaration | Max Horn | |
svn-id: r53981 | |||
2010-09-28 | ALL: Fixup some #define names | Max Horn | |
svn-id: r52935 | |||
2010-09-18 | SCI: Some changes to the fallback detector (sync with branch 1.2.0) | Filippos Karapetis | |
Added more graceful handling of the case where SCI32 isn't built in and the user tries to detect or start a SCI32 game svn-id: r52789 |