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path: root/engines/sci/resource.cpp
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2010-12-02SCI: Slight formatting fix.Johannes Schickel
svn-id: r54737
2010-12-02Disable error message regarding RESOURCE.AUD/.SFX for now.Lars Skovlund
svn-id: r54735
2010-11-17SCI3: added a SCI3 implementation of findGameObject(), based on a patch by ↵Filippos Karapetis
lskovlun svn-id: r54284
2010-11-17SCI: Some restructuring. Added some SCI3 placeholders/stubsFilippos Karapetis
svn-id: r54280
2010-11-17SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was ↵Filippos Karapetis
later merged into the script files again in SCI3 svn-id: r54279
2010-11-13SCI: Update resource types for SCI2.1/3Matthew Hoops
svn-id: r54220
2010-11-11SCI: Properly adding SCI3 script patches (a regression of r54211)Filippos Karapetis
svn-id: r54213
2010-11-11SCI: Use the new CSC extension for SCI3 scriptsFilippos Karapetis
svn-id: r54211
2010-11-10SCI3: Some changesFilippos Karapetis
- Placed the SCI3 version detection in the proper place - Some new types of SCI3 MT-32 patches (e.g. in the Lighthouse SCI3 demo) are ignored, for now svn-id: r54188
2010-11-10SCI: Fix SCI2.1+ fallback detectionMatthew Hoops
Each map has to be mapped with its own specific volume (as opposed to earlier versions that had one map for all volumes); this code was passing the same map pointer for all volumes. svn-id: r54179
2010-11-09SCI: Some slight work on SCI3Filippos Karapetis
- Enabled the SCI3 game entries for testing purposes - The resource manager is initialized fully now (with a slight hack) - Added a hack for the demo of Shivers 2 (which seemingly has no scripts or vocabularies) - The engine will stop before parsing any game scripts in SCI3 games, and opens the console for resource manager-related functionality svn-id: r54167
2010-11-09SCI: Fixed the fallback detector againFilippos Karapetis
This is a regression from r54155, as we previously ignored the result of addInternalSources() in the fallback detector svn-id: r54163
2010-11-09SCI: Fix Lighthouse SCI2.1 demoMatthew Hoops
This is a regression from r54155. Fixed by moving the chunk resource loading earlier. svn-id: r54162
2010-11-09SCI: Formatting convention fixesMatthew Hoops
svn-id: r54161
2010-11-09SCI: Add resource manager support for SCI3 games.Lars Skovlund
ScummVM now rejects them properly instead of spewing lots of unintelligible stuff. svn-id: r54155
2010-11-04SCI: Renamed findBlock() to findBlockSCI0()Filippos Karapetis
svn-id: r54077
2010-11-02SCI: Remove any use of printfMax Horn
svn-id: r54037
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-10-31MOTOEZX: Fix warning about static not at beginning of declarationMax Horn
svn-id: r53981
2010-09-28ALL: Fixup some #define namesMax Horn
svn-id: r52935
2010-09-18SCI: Some changes to the fallback detector (sync with branch 1.2.0)Filippos Karapetis
Added more graceful handling of the case where SCI32 isn't built in and the user tries to detect or start a SCI32 game svn-id: r52789
2010-09-10SCI: Some changes regarding resourcesFilippos Karapetis
- Renamed the debug command "resource_size" to "resource_info", as it now provides the location of where a specified resource is found (i.e. the resource.xxx file, or the file name itself, if the resource is a patch) - "duskdump" shows the original location of dumped resources - loadResource() now shows the location of files that couldn't be loaded svn-id: r52667
2010-09-04SCI: fixing commentMartin Kiewitz
svn-id: r52517
2010-09-04SCI: doing detectDoSoundType() properly sci0earlyMartin Kiewitz
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
2010-08-21SCI: removing debug output from r52259Martin Kiewitz
svn-id: r52263
2010-08-21SCI: fixing resourcemgr for pharkas/germanMartin Kiewitz
pharkas/german has duplicate resource entries inside the main resource files and we used the first ones. This results in half of the game being english and umlauts missing. We now use the last entries, which will fix all those issues (fixes bug #3039551) svn-id: r52259
2010-08-17SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games"Filippos Karapetis
svn-id: r52163
2010-08-14SCI: Add support for Mac 'crsr' cursors used in SCI2+ gamesMatthew Hoops
svn-id: r52076
2010-08-13SCI: adding switch to sci1mid for lsl1/spanishMartin Kiewitz
makes it work, bug #3043270, added FIXME svn-id: r52071
2010-08-07SCI: Changed a warning into a debugCFilippos Karapetis
svn-id: r51820
2010-08-03SCI: Hopefully fix signedness warning with some compilersMatthew Hoops
svn-id: r51699
2010-08-03SCI: Add support for SCI2.1 chunk resourcesMatthew Hoops
And if no scripts are present, but chunk 0 is present, load resources from there. This fixes the Lighthouse SCI2.1 demo. svn-id: r51696
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
svn-id: r51666
2010-08-02SCI: Cleanup SCI0 late version detectionMatthew Hoops
After discussing with Walter, we should be able to detect SCI0 late on the presence of a SCI0 vocab.999 without checking if we're using the old decompressors. svn-id: r51644
2010-08-02SCI: Fix bug #3037055: Jones in the Fast Lane EGA - fails to startMatthew Hoops
A regression of r51423. Jones EGA has a non-parser related vocab.900 resource, so we can't detect the fan games based on not having an SCI1 vocab.900 resource. Fan games are now detected on whether or not vocab.0 exists (the parser vocab for SCI0). svn-id: r51619
2010-07-28SCI: Fix bug #3035737 - SCI Fan Games: Incorrect Version DetectionMatthew Hoops
If we have a vocab 900 resource with the new decompressors, it can also be SCI0 late. If there is no parser vocab (with new decompressors), it is SCI1 early. svn-id: r51423
2010-07-25Fixed LSL6 hires resources, speech and lip sync work now (thanks to a ↵Filippos Karapetis
discussion we had with clone2727) svn-id: r51287
2010-07-20SCI: Fixed an off-by-one error in the resource manager - it tried to load ↵Filippos Karapetis
patches of type kResourceTypeInvalid svn-id: r51075
2010-07-18Cleanup and simplify resource type remapping.Matthew Hoops
svn-id: r50975
2010-07-18In SCI2.1, the type numbers inside resource maps/patches have changed ↵Matthew Hoops
slightly. We no longer use the number Sierra gives us directly, but use a function to convert to our ResourceType enum based on version. This allows us to read the chunk type from SCI2.1 (a form of script). Also, allow debugging of Mac-specific resources from the console. svn-id: r50973
2010-07-17Add support for the altres.map/altres.000 map/volume pair in KQ7.Matthew Hoops
svn-id: r50968
2010-07-16SCI: adding fixme and error() to fix crash when trying to run unmodified gk2Martin Kiewitz
svn-id: r50939
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ↵Martin Kiewitz
gameIds. Also prints method used, when using debug command "version" svn-id: r50261
2010-06-20Cleaner fix for the QFG4 demo audio map problem.Matthew Hoops
svn-id: r50104
2010-06-20Ignore the broken 65535x.map file in the QFG4 demo, mistakenly picked up ↵Matthew Hoops
when checking for patches. Audio now works there. svn-id: r50102
2010-06-19SCI: changing error to warning in ResMan::detectViewType()Martin Kiewitz
svn-id: r50067
2010-06-18SCI: not using views coming from patch files anymore for detecting view typeMartin Kiewitz
svn-id: r50027
2010-06-18Don't throw a warning when we can't find hires contentFilippos Karapetis
svn-id: r50015
2010-06-18SCI: Unbreak diskdump console command, maybe othersLars Skovlund
svn-id: r50014
2010-06-18SCI: changing error to warning inside detectHires() for gk1 to work again...Martin Kiewitz
svn-id: r50008