Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-02 | SCI/new sound code: disabled some unused code and named a previously unknown ↵ | Filippos Karapetis | |
variable of the sound channel data svn-id: r46872 | |||
2009-12-27 | Fix regression in SCI1/1.1 wave sound from r46660. I knew it was a bad omen ↵ | Matthew Hoops | |
to have that revision number :P svn-id: r46664 | |||
2009-12-27 | wCompressed is still a uint16 in SCI32, so correct the vol version detection. | Matthew Hoops | |
svn-id: r46661 | |||
2009-12-27 | Add support for external wave files used as audio resources in the ↵ | Matthew Hoops | |
ResourceManager. The GK1 CD main menu music now works. svn-id: r46660 | |||
2009-12-27 | SCI/newmusic: moving commented assert | Martin Kiewitz | |
svn-id: r46632 | |||
2009-12-27 | SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ↵ | Martin Kiewitz | |
amiga freezing during pot exit) svn-id: r46631 | |||
2009-12-27 | SCI/newmusic: now adding digital sample data as separate channel for sci0 ↵ | Martin Kiewitz | |
games (not yet playing) svn-id: r46629 | |||
2009-12-27 | Changed some comments | Filippos Karapetis | |
svn-id: r46624 | |||
2009-12-27 | Silenced a chatty console debug message | Filippos Karapetis | |
svn-id: r46612 | |||
2009-12-25 | SCI/newmusic: Added comments about sound resource headers | Martin Kiewitz | |
svn-id: r46567 | |||
2009-12-25 | Silence a bunch of gcc warnings (and Merry Christmas, if you celebrate). | Matthew Hoops | |
svn-id: r46565 | |||
2009-12-25 | SCI/newmusic: Change to channel filtering for sci0early to reflect actual ↵ | Martin Kiewitz | |
sierra driver behaviour svn-id: r46564 | |||
2009-12-25 | SCI/newmusic: added filter support for kq4early and adlib | Martin Kiewitz | |
svn-id: r46563 | |||
2009-12-25 | SCI/newmusic: support for early sound resource format, early kq4 version now ↵ | Martin Kiewitz | |
gets music, is not filtered yet svn-id: r46561 | |||
2009-12-25 | - Introduced a new version in the sound version detection routine, as SCI0 ↵ | Filippos Karapetis | |
early games had different sound than SCI0 late ones - Changed sound-related debug output from printf's into debugC calls svn-id: r46560 | |||
2009-12-24 | SCI: new music code / dont filter channel 15 (control) at any time | Martin Kiewitz | |
svn-id: r46526 | |||
2009-12-24 | SCI: channels are now filtered for sci0 (fixes garbled music) | Martin Kiewitz | |
svn-id: r46525 | |||
2009-12-23 | SCI: Fix warning | Max Horn | |
svn-id: r46509 | |||
2009-12-23 | SCI: new music code / wip support for sci0 music | Martin Kiewitz | |
svn-id: r46507 | |||
2009-12-23 | SCI: new music code / variable-names changed to make it more verbose | Martin Kiewitz | |
svn-id: r46502 | |||
2009-12-23 | SCI: sound resource added data format comments | Martin Kiewitz | |
svn-id: r46495 | |||
2009-12-23 | SCI: sound resource handling fixed (fixes lsl5 music w/ new music code) | Martin Kiewitz | |
svn-id: r46494 | |||
2009-12-20 | Implemented cmdUpdateCues() in the new sound code and fixed a crash when ↵ | Filippos Karapetis | |
loading music with a resource number of zero svn-id: r46435 | |||
2009-12-20 | Directly modify the sound objects, instead of modifying a local copy. Remove ↵ | Filippos Karapetis | |
duplicate code (which now resides in resource.*) svn-id: r46427 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-15 | Got rid of ReadStream::ioFailed() | Max Horn | |
svn-id: r46379 | |||
2009-12-08 | Fix some MSVC warnings (part of patch #2909981) | Max Horn | |
svn-id: r46291 | |||
2009-10-26 | Added proper detection and handling of transitive SCI1-SCI1.1 games, like ↵ | Filippos Karapetis | |
PQ1 VGA. These used SCI1 resources and compression with a SCI1.1 kernel (thanks to waltervn's observations) svn-id: r45420 | |||
2009-10-16 | Moved sci_ffs() inside iterator.cpp, the only place where it's actually ↵ | Filippos Karapetis | |
used, and removed tools.*. Also, removed all the unused includes to tools.h from several places svn-id: r45176 | |||
2009-10-10 | Introduced a new debug level, kDebugLevelResMan, and reduced some of the ↵ | Filippos Karapetis | |
messages printed to the console svn-id: r44858 | |||
2009-10-08 | Updated comment to indicate that QFG1VGA is one of the newer SCI1.1 games ↵ | Filippos Karapetis | |
that has word-aligned resources svn-id: r44775 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-23 | SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp ↵ | Max Horn | |
(i.e. follow CFG and achieve code/data isolation) svn-id: r44271 | |||
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis | |
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269 | |||
2009-09-02 | Some renaming: | Filippos Karapetis | |
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908 | |||
2009-08-30 | SCI: Fix detection of QFG1 remake. | Walter van Niftrik | |
svn-id: r43832 | |||
2009-08-30 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r43811 | |||
2009-08-26 | If a resource map entry can't be read, retry with the volume version ↵ | Filippos Karapetis | |
instead, if it's different than the map version svn-id: r43755 | |||
2009-08-25 | Fixed compilation when ENABLE_SCI32 is not set | Filippos Karapetis | |
svn-id: r43744 | |||
2009-08-25 | - Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and ↵ | Matthew Hoops | |
SCI_VERSION_3 (each version has a different kernel table). - Improve map detection. - Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games). - Add SCI2 and SCI2.1 kernel tables. svn-id: r43742 | |||
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis | |
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722 | |||
2009-08-21 | Fix detection of some later SCI32 games (RESMAP.001) and some cleanup. | Matthew Hoops | |
svn-id: r43608 | |||
2009-08-21 | Fix detection of SCI32 resource maps and volumes | Matthew Hoops | |
svn-id: r43603 | |||
2009-08-20 | remove \n's from warning() calls | Joost Peters | |
svn-id: r43567 | |||
2009-08-19 | SCI: Add autodetection of Amiga views. | Walter van Niftrik | |
svn-id: r43547 | |||
2009-08-18 | Started rewriting the SCI engine to use FSNode instead of file names. This ↵ | Filippos Karapetis | |
is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster svn-id: r43510 | |||
2009-08-18 | Removed the maxMemory parameter of the resource manager and replaced it with ↵ | Filippos Karapetis | |
a define svn-id: r43503 | |||
2009-08-17 | SCI: Add autodetection for DoSound. Cleanup. | Walter van Niftrik | |
svn-id: r43482 | |||
2009-08-16 | SCI: Fix whitespace. | Walter van Niftrik | |
svn-id: r43451 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 |