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path: root/engines/sci/resource.h
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2009-09-01Coding best practice: Always use enums instead of #defines to define integer ↵Max Horn
constants (for many good reasons) svn-id: r43881
2009-08-30SCI: CleanupWalter van Niftrik
svn-id: r43811
2009-08-25- Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and ↵Matthew Hoops
SCI_VERSION_3 (each version has a different kernel table). - Improve map detection. - Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games). - Add SCI2 and SCI2.1 kernel tables. svn-id: r43742
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722
2009-08-19SCI: Add autodetection of Amiga views.Walter van Niftrik
svn-id: r43547
2009-08-18Started rewriting the SCI engine to use FSNode instead of file names. This ↵Filippos Karapetis
is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster svn-id: r43510
2009-08-18Removed the maxMemory parameter of the resource manager and replaced it with ↵Filippos Karapetis
a define svn-id: r43503
2009-08-17SCI: Add autodetection for DoSound. Cleanup.Walter van Niftrik
svn-id: r43482
2009-08-17Fix compilation of the SCI engine. It seems that all of the SCI header files ↵Johannes Schickel
I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. svn-id: r43459
2009-08-16SCI: Fix regression in previous commit (QFG2).Walter van Niftrik
svn-id: r43450
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449
2009-08-15SCI: Rename sci_version_t to SciVersionWalter van Niftrik
svn-id: r43407
2009-08-15SCI: Added enum for map and volume versions. Removed res_version setting fromWalter van Niftrik
detection.cpp (should be detectable). Cleanup. svn-id: r43390
2009-07-07Removed the weird checks for a maximum resource number (the ↵Filippos Karapetis
sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges). svn-id: r42219
2009-07-07Removed the superfluous sci_version_types array (it's essentially the same ↵Filippos Karapetis
as the versionNames array) svn-id: r42216
2009-07-07- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵Filippos Karapetis
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206
2009-07-04- Merged the "early" and "late" SCI1 versions - these are functionally ↵Filippos Karapetis
equivalent, and the code that does the version check is unreliable (e.g. it sets SQ1 VGA to SCI1 "late" and EcoQuest 1 to SCI1 "early") - Cleanup of the vocabulary setting functions - Cleanup of the cursor manipulation code svn-id: r42097
2009-06-12SCI: Moved audio code from AudioResource to the sfx core.Walter van Niftrik
svn-id: r41486
2009-06-09SCI: Moved SCI1 audio map handling into the resource manager.Walter van Niftrik
svn-id: r41408
2009-06-08SCI: CleanupWalter van Niftrik
svn-id: r41368
2009-06-07SCI: Moved resource36 handling into resource manager.Walter van Niftrik
svn-id: r41349
2009-06-07SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.Walter van Niftrik
svn-id: r41318
2009-06-06SCI: Moved the handling of 65535.map into the resource manager.Walter van Niftrik
svn-id: r41205
2009-06-04SCI: Made some members of class Resource protected; some cleanupMax Horn
svn-id: r41180
2009-06-04SCI: Added support for early SCI1.1 audio maps.Walter van Niftrik
svn-id: r41170
2009-06-03SCI: Added some of the missing pieces for speech support in CD games. It now ↵Walter van Niftrik
partially works. svn-id: r41146
2009-05-29- Added brief Doxygen comments to the ResourceSync and AudioResource classes ↵Filippos Karapetis
to explain what they do - Removed the outdated info page on "codebugging" - Moved the "addresses" info page as a comment above parse_reg_t() - Removed con_hook_page() svn-id: r41013
2009-05-29Some WIP code on the speech used in KQ6CDFilippos Karapetis
svn-id: r40996
2009-05-28SCI: cleanupMax Horn
svn-id: r40959
2009-05-26Rewrote the Audio stream parser. The introduction of KQ6 should work more ↵Filippos Karapetis
correctly now (apart from Cassima's speech) svn-id: r40904
2009-05-25WIP code for the speech in the floppy version of KQ6 (still needs work)Filippos Karapetis
svn-id: r40894
2009-05-25Objectified the AudioResource code (used for speech and digitized music in ↵Filippos Karapetis
CD talkie games) svn-id: r40880
2009-05-20removed trailing whitespacesMax Horn
svn-id: r40742
2009-05-19SCI: Added some stubs for LSL6CD (lores).Walter van Niftrik
svn-id: r40719
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608